There's.. again .. a pretty big disconnect between the perceived points of view here.
People think that those presenting solutions are "defending" the lack of increase and the other "side" thinks that those asking for more are just keeping everything they pickup and whining that they can't hold every item in the game ever.
What I think is actually here is:
One side believes that with what we have been given so far and good inventory management the game is perfectly fine (manageable) for any activity available.
The other side feels constrained by what we have been given and does not feel like they're being allowed to play as they wish or are feeling stressed rather than relaxed when playing because they always have to worry about inventory rather than just being able to checkmark away their squirreled mats and glamours.
I don't think either side wouldn't actually just want more inventory. It takes away an annoyance and gives breathing room not just to collecting but how long you can do certain activities.
The problem isn't as easy as throwing inventory at us though. There is a technical limitation that must be there. The Dev team has constantly been working around it rather than magically "finding" normal inventory whenever money gets thrown. Retainers have limitations on where they can be summoned as do the saddlebags and other "new" inventories. In order to fix this to most peoples satisfaction the system must be reworked at a base level. So rather than bickering about whether we need more inventory or not (I'd personally say we don't NEED it, but I can admit it'd be really nice to have) I'd say the discussion should be whether we're ready for what's necessary to "fix" this problem and whether we're willing to "endure" that while they fix things.
That is what people who need "more" inventory are asking for really. Database reform and restructuring.
There are some who will say this is something they should be "sidegrading" but it's so interwoven with the base structure of the game (your character, their equipment, their items) that you can't work on "future" things without establishing the basework for what those new things have to adhere to. Sure the graphics side can progress, but the important part of all the info and how it's organized as relates to the server has to wait till the standard is set and even if you finish everything else you double your work if you make it work with the current system and then have to port all the new stuff you made as well.
Do I want this? Hell yes. It would remove so many problems. Can I personally wait for it? Yes. .. do I think the playerbase can or the higher ups will approve of it? No.
So what do I expect? I expect they'll finagle some more Glamour plates out of the system, possibly accommodate some actual inventory increases as bandwidth and tech upgrades allow (it has been a while and tech progresses incredibly fast and they have stated they are looking at major upgrades)... but for now it's probably best to plan on about the same level of inventory restrictions with the new expansions slightly scaled up for the new items.
I hope for the best but am perfectly able to work with what we have and while I would LIKE more, I don't think we're particularly being asked to deal with all that much.


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