Quote Originally Posted by Shironeko_Narunyan View Post
The MSQ is mandatory, and coupling it with stuff not every player likes to do is just putting off for people who don't enjoy it. I brought an example above, imagine you'd have to do PVP to advance the MSQ, these forums would burn.
And I addressed your example above – it's not a good equivalence.

All these other things you're bringing up are fundamentally different gameplay styles to the core design of dungeon gameplay.

An alliance raid just requires you to walk in with your normal skill set and do all the things you would do in a four-man dungeon: fight monsters, don't stand on the orange floor, learn the boss's gimmick. The healer can raise you if you mess up, and you'll all get through together. Once. For the story experience.

None of these other things you're listing make use of the player's normal skill set, or if they do they are a time sink.