Quote Originally Posted by Misplaced_Marbles View Post
There never was any reason to make raid stories have any connection to the MSQ, that's just their own foolish decision.
Coming from a different perspective maybe, because I haven't played other MMOs and I haven't developed an aversion to "raiding", but to me it was all just part of the same game and I did it because it was there. Got to the post-credits phase, quests became available, so I followed them.

They're different to four-man dungeons, but not enough that it feels like something else. It's still a dungeon, you follow your party, you fight monsters and bosses and come out of it with loot. Treating it like it's something else you wouldn't touch – not even once to see the connected storyline – is a strange concept to me.

Alexander and Omega in particular are eight-man raids, not alliances, so there's even less reason to be "ew raiding" about. They're essentially trials, with only the four-to-a-tier and loot structure to differentiate them.

And I like that side stories weave together with the MSQ without necessarily having to fit in as a linear part of the main story.