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  1. #161
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    While my trypophobia is mild enough to not inconvenience me in most cases, I do have a separate phobia that's very severe and fully understand how difficult it is to cope or handle such situations when the phobia acts up and leaves you terrified for something most people have no trouble with. The minor change doesn't affect me, but it probably made some fans' lives a lot better and be able to enjoy the game they poured their time in. For that reason alone, I'm glad SE looked into the feedback early on in their production and changed the icon in consideration to these people, especially since this icon will appear often in their merchandise and in FFXIV.

    Also, this new icon... now all I can see from the new icon is a face... XD



    (4)

  2. #162
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    The old one didn't set anything off for me, though I admit they looked more like needles that needed thread put into them.
    (0)

  3. #163
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by BunniEclair View Post
    Men with animal ears and tattered jackets on women, now a minor change to an icon for a job that hasn’t been released yet? When will the madness end? How far will the Twitter SJWs push Yoship before he breaks?!
    I mean if that’s how you have to simplify it for you to be able to understand it more power to you i guess.

    Quote Originally Posted by -JayJay- View Post
    ?????????
    Isn't that what a lot of the player base wanted though? There's an entire mega thread dedicated to exactly that. And I recall an uproar (Not even just from here) about Viera not having their male counterpart on release.
    Im talking about the whole height situation. Where a vocal minority on twitter was ranting and raving about how the males need to be shorter than the women yada yada yada.Using real life rabbits as an example where even Matsuno himself chimed in and said people shouldnt even use examples like that because they should be same height regardless.

    Quote Originally Posted by Valkyrie_Lenneth View Post
    I guess ultimate, male miqo'te, female highlander, female roe, etc is also pandering according to him. But he's playing one of those races...

    Oh, and masculine glamours are also pandering, since that only effects a small minority of players, apparently.
    I never mentioned any of those things but feel free to put words in my mouth as you always love to do with peoples posts.
    (6)
    Last edited by KizuyaKatogami; 07-31-2021 at 03:28 AM.

  4. #164
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Scott View Post
    I like the new Icon better so I don't really care that much.
    But If we start to remove everything that could trigger a Phobia in the game like "Darkness, Spiders, etc" we soon will have Teletubbys Online.... but I bet someone out there would be afraid of that too.
    I am infinitely more afraid of Teletubbies than spiders.

    As for the redesign I do prefer the new one. I felt no aversion to the old one but the new one looks cleaner. Although the one posted above, literally the old one with the holes filled in, is preferred.
    (0)

  5. #165
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by KizuyaKatogami View Post
    I mean if that’s how you have to simplify it for you to be able to understand it more power to you i guess.


    Im talking about the whole height situation. Where a vocal minority on twitter was ranting and raving about how the males need to be shorter than the women yada yada yada.Using real life rabbits as an example where even Matsuno himself chimed in and said people shouldnt even use examples like that because they should be same height regardless.



    I never mentioned any of those things but feel free to put words in my mouth as you always love to do with peoples posts.
    I didn't say you did, you said male viera was pandering. You know what else was added based on player feedback? The things I mentioned. Yet you seem to be OK with those.
    (11)

  6. #166
    Player
    Terin's Avatar
    Join Date
    Jan 2014
    Posts
    884
    Character
    Jared Kane
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Generally speaking, I don't pay much attention to the job icons, though it's cool seeing how much time and effort goes into them.

    As someone who suffers from Obsessive-Compulsive Disorder, I think it is SUPER cool to see Devs making an effort to be conscious of lesser-known disorders! I can EASILY imagine a world where players would tell those affected "it's not a big deal, the devs shouldn't waste time with this, etc", so it means a lot when the Dev *DO* take the time!!!

    For myself, one thing I still struggle with is the whole "City-State/Starting Class" thing in FFXIV. Those choices are permanently marked in your Unending Journey cutscene-viewer (as well as when you use Fantasia), along with your ORIGINAL Grand Company choice. I spend a LOT of time obsessing over those choices, and wondering what the "canon" choices would be? Like, if the Hyur Midlander in the cinematics were a canon character, what Class would he have started with, and what City-State? And what Grand Company? Which choices make the most sense for the overall story?

    Like I said, I suspect most players would read that and think "it doesn't matter, there is no 'canon', the Devs really don't need to do anything". But a few years ago, I was obsessing about that to the point of literal tears, I stopped playing the game, and even still, it would bother me. Mental disorders are just... really harsh that way. Like, you can't just "not think about it".

    It's one reason I've kind of always hoped they would create a new starting-experience, maybe even have players arrived in Revenant's Toll initially (like an instanced, lower-level version, when it's essentially just a campsite), and just have its own story until lvl 10 or whenever the normal storylines converge into the regular main storyline. As far as the Grand Company... maybe the cutscene-viewer changes which cutscenes show up, if you happen to change Grand Company? So when the game sends you to Limsa Lominsa if you in Maelstrom, if you change to Immortal Flames, the cutscene will show you going to Thanalan instead.

    That, or giving us a means to unlock ALL versions of the cutscenes. Maybe New Game+ could allow us to experience the other starting-zones, unlocking their cutscenes in the Unending Journey as well?
    (3)

  7. #167
    Player
    BunniEclair's Avatar
    Join Date
    Feb 2020
    Posts
    526
    Character
    Tea Cakes
    World
    Gilgamesh
    Main Class
    White Mage Lv 90
    Quote Originally Posted by KizuyaKatogami View Post
    I mean if that’s how you have to simplify it for you to be able to understand it more power to you i guess.

    It really is that simple and that much of a non-issue. I’m simply putting it into perspective for you, since you seem to have lost touch with reality.
    (17)
    Last edited by BunniEclair; 07-31-2021 at 03:37 AM.

  8. #168
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Changing logos to accommodate people who don't like bumps sounds like some kind of absurdist slippery slope argument someone would make about how rampant forced inclusiveness in gaming is creatively stifling. This is kind of a ridiculous thing to address, and a ridiculous door to open.
    (5)

  9. #169
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Goji1639 View Post
    Changing logos to accommodate people who don't like bumps sounds like some kind of absurdist slippery slope argument someone would make about how rampant forced inclusiveness in gaming is creatively stifling. This is kind of a ridiculous thing to address, and a ridiculous door to open.
    This is kind of like saying asking for masculine glamours is a slippery slope to no longer having any feminine glamours.


    Please.
    (11)

  10. #170
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Deceptus View Post
    This is essentially my stance on it. If you start attempting to cater to every single small issue that people have, with a player base of a million plus players, you are left with bland wet toast design decisions.

    I preferred the previous design, but I understand that it affected some people and neither design affects me at all so I don't care about the icon outcome in the slightest.

    I just don't think design decisions should be based on an extreme minority of the playerbase phobia, a phobia that is largely self diagnosed, self described and isn't an official disorder.

    Trypophobia Might Not Be an Actual Phobia, According to Scientists

    Trypophobia Isn’t A Real Phobia According To American Psychiatric Association
    Agreed. I sincerely hope they won't let this affect 6.0's design, given that it's meant to be an apocalypse with quite a bit of body horror, based on what's been teased, which should mean it contains amply more "triggering" material than some icon is claimed to. Again, there are several icons in the game (blades, fire, etc.) that could "trigger" several phobias, and Reaper's scythe could just as easily be modified to avoid one. It's unnecessary. Whatever "tryphophobia" may be, I experience a similar sensation, but it wouldn't be from an icon like this, but from a more visceral image e.g. overlaying a structure like a honeycomb over human body parts. Even so, it wouldn't stop me from exposing myself to it in a game, much as I do with monstrous spiders, even though I have a rather strong form of arachnophobia. An itty bitty little icon on the side of the screen won't trigger that. So I do hope this doesn't trickle over into the rest of 6.0's design. Reminds me of their desire that healers and tanks don't experience "anxiety" and the rather simplified mechanics they now have.

    The claims over "well it's just an icon, why get upset over it" (as Theodric said, it's more disbelief at how flimsy the reasoning is) cut both ways in the end.

    Quote Originally Posted by Auryan View Post
    *snip*
    Your comment is in bad faith itself, so I recommend you give that high horse of yours a well deserved rest...

    SE should be as open as any other company to scepticism when it comes to this sort of attempt at building brand loyalty through token gestures that require little effort of it.
    (5)
    When the game's story becomes self-aware:


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