Quote Originally Posted by Neihel View Post
but sometimes a tank dies and I feel it should be the responsability of the other tanks to use their CDs to mitigate a double damage buster if anything it doesn't dumb down the experience but makes CD management even more important for tanks in alliance raids and it will make invulns more important to save incase a tank on another party dies

keeping it as it is means now means the other tanks don't have to take any responsability and won't acknowledge that they are getting members killed
Because you think it's better to make the game even more casual?

For the number of times I have tanked in alliance raid, I take almost no damage even with tank buster, as long as you know how to anticipate and the healers are not sleeping, with a little bit of stuff, even with the two dead healers, you can still hold on for a good while, until the next tank buster, if the healers of the other groups are not sleeping too.

Well timed, a defensive tank CD + mitigation that all healers have, you don't take more than 20% of your Max HP.
Also, there are no mechanics to switch between tanks in Raid Alliance. So don't try to make it even easier.

The raid alliance is relatively easy content. Stop trying to change the game, but try to progress, learn to play...