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  1. #1
    Player
    Neihel's Avatar
    Join Date
    Nov 2015
    Posts
    86
    Character
    Neihel Aberola
    World
    Ragnarok
    Main Class
    Scholar Lv 90
    Quote Originally Posted by AC9Breaker View Post
    I think OP's suggestion is a good way to force more wipes. Typically it seems like one good full party can help carry the alliance raid by being on top of their game. This seems like it would punish the alliance party that has the most competent players.
    More wipes would be an improvement though, it gives people an opportunity to learn

    I haven't had a single wipe in any Nier raid except on the first day probably

    I see some people mentioning this is a team game but if I go warrior, I do not die instantly if for example 5 people in a 24 man raid does
    I've had instances with both healers dead most of the time while playing as a main tank and I was still surviving well enough on my warrior CDs

    as a warrior I get rewarded for my tanking but as a dps I'll get punished for good performance
    (1)
    Last edited by Neihel; 08-03-2021 at 05:50 PM.

  2. #2
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,098
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Lyth View Post
    They could always make Cover work on other alliance members. You should have a tank solution to a tank mechanic.
    Given that the problem only arises when the tank is dead so someone else gets targeted instead, the tank will probably not be available to cover damage in the first place.
    (0)

  3. #3
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Not entirely.

    The reason why DPS tends to be so popular is because it's a single player game. You jump into it and do your thing. Sure, you can do some vaguely helpful things for other players if you want. But people get upset at anything that encroaches on that single player experience. This thread is the embodiment of that mindset. Why should I have to suffer for someone else's mistakes? Well, it's a team game.

    People specifically pick tanks and healers so that there are other people relying on them. If you take that away, everyone will play DPS.
    (7)

  4. #4
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    It should at least target someone random instead of just the person who's performing the best.
    (1)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Launched View Post
    It should at least target someone random instead of just the person who's performing the best.
    I'd just like it to at least be adjusted to something that still has agency beyond picking a gravesite. A stupidly shallow (but hopefully effective) example: tank's split marker instead becomes a stack marker that deals both split instant and split lengthy periodic damage. It's therefore salvageable, but it really sucks. Just... in a way people can actually do something about.

    Your suggestion would at least would be less counterintuitively punishing for others (doing well = die) while still punishing for the tank (you die = someone else dies, too). That seems a net positive to me.

    The OP's meanwhile, at least puts mitigation interactions back in the hands of the role with mitigation, but it does seem to step into precedents I'm not sure I want.
    (1)

  6. #6
    Player
    Endariel's Avatar
    Join Date
    Mar 2019
    Posts
    307
    Character
    Riviera Koji
    World
    Coeurl
    Main Class
    Dragoon Lv 42
    So it potentially oneshots the very healer that tries to res the tank?
    (0)

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Endariel View Post
    So it potentially oneshots the very healer that tries to res the tank?
    Nothing in the suggestion would cause anything like that, no, if that's what you mean.

    And at present, it one-shots the the top DPS, typically. Unless the healer has been doing their best just to farm enmity (e.g., AoE overheal like crazy) over doing anything actually useful, the tankbuster with a tank down will almost always target a DPS over a healer, just due to their typically being the highest enmity party member after the tank.
    (1)
    Last edited by Shurrikhan; 07-26-2021 at 01:33 PM.

  8. #8
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Launched View Post
    It should at least target someone random instead of just the person who's performing the best.
    Nah. I actually like it when I get to Titan Shield nonsense I’m not supposed to live as a DPS. Makes me feel like a teamplayer when the scant utility I have manages to give the other roles enough time and ability to recover, even when it’s clearly designed for personal mistakes. It’s why it bothers me that SE doesn’t make use of the full set of utilities all roles offer and add more ways to interact with mobs into role actions. Maximizing DPS is fine and all, but it’s only one aspect of the encounter. Tee’s way more fun to be had on the blue and green sides of the role list if SE was more willing to stretch the breadth of their kits and encounter design.
    (0)

  9. #9
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    They could always make Cover work on other alliance members. You should have a tank solution to a tank mechanic.
    (1)

  10. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Lyth View Post
    They could always make Cover work on other alliance members. You should have a tank solution to a tank mechanic.
    A bit job-constrained as a solution to the OP's problem presented, but yeah, definitely.

    To be fair, I also wouldn't mind Alliance Raid single-tank tankbusters being strong enough to require external mitigation from other tanks if down to a mere Rampart or so, and/or tank swaps -- assuming we'd be willing to delimit the other tank external mitigation tools as well.
    (1)

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