All I can say to people is be careful what you wish for, that's part of the reason why the game has no risk factor and no sense of reward anymore.

You know the market wards? That was fan requested, all of the "I hate the AH" whiners gave us this crappy system when XI had a system that worked.

"I don't want to lose exp when I die!" well congrats now dying doesn't scare anybody

"I'm sick of camping nms for hours and not getting a claim" - Thanks so much for this one, I loved nms in XI now they're a stupid boring grind fest. LL, valkurm emp and etc used to be you'd kills phs for a while, then it pops up in your widescan and it's like "Oh snap!" for the next few minutes trying to claim was a rush like no other, then if you got claim it was exciting to see if you'd get the drop. And when you finally did there was no way to put a price on that feeling.

"I don't like it taking so long to get to endgame" - Now it takes maybe a week, and all low level content is useless

"I want crafted gear to be the best so I don't have gear I can't sell" - All U/U gear except weapons being worthless

"I don't like time sinks!!"

"I don't have hours to spend on a game"

"I don't want an ffxi clone"

Whenever you're all wondering why something is wrong with this game look to all the whiners they listened to. All of the people who were too lazy to actually put time into the game and couldn't handle any competition made it so that it wasn't fun for the rest of us. I just wonder why SE decided to give into those people instead of rewarding all of the FFXI lovers who stuck by them for all those years.