Quote Originally Posted by AbremSev View Post
What part of "outside of normal content" (paraphrase) did you not get? Paladin is extremely overpowered in normal content. It's only underpowered in like 1% of the games content where they have to eat auto attacks over a long period of time from a raid boss that slaps. There's also no reason for it not be balanced better for raid content either.
Hi, the problem is, when you start to balance the classes for every content then the consequence will be, that most classes will lose their identity and uniqueness. Exactly that happened in WoW Retail. My tank paladin, my marksman hunter, my enhancement shaman, my moonkin druid and my demon warlock have the exact(!) same game play mechanics. You spam 2 cheap abilities and you wait for a procc. When the procc applies then you use an other ability which is now stronger or much cheaper than without the procc. Only my discipline priest has a different gameplay mechanics. The WoW players wanted an almost perfect balance and Blizzard delivered it. With the consequence that the differences between the classes are different colors and different icons of their abilities.


Cheers