Is this just another “Remove Clemency Plz” thread?
Opinions on how it is used aside, when used well there are no issues with this ability.
Is this just another “Remove Clemency Plz” thread?
Opinions on how it is used aside, when used well there are no issues with this ability.
okay.. this has to be a troll thread.Sure it's possible for PLD to MT they're just so much more of a pain in the ass to deal with than the other tanks though. Also being an OT isn't always an option in every fight, like Leviathan Unreal basically has two MT, M/F from O12s, TEA, even the time they have to hold the boss in UCOB they're just a worse experience to deal with as a healer and there's no real reason for them to be so squishy.
But yeah it's pretty obvious now that the reason they're so much of a pain in the ass heal is because their job is actually balanced around using Clemency at least occasionally. The fact that they don't just means that the healers have to make up the difference and this costs healers a ton of DPS in the situations that Paladin actually has to tank something for a longer period of time.
I main healer, always have, and Paladin, is not a difficult tank to heal, I can think of a different tank thats harder to heal and they dont have clemency. So I can only assume either this is a troll, or a very weird and constant personal experience. Maybe a friend that doesnt use Paladin very well so this is a post to make them feel better?
Clemency is fine. Please don't touch it.
I love what remainds of the versatility of PLDs compared to how rigid other jobs are now.
Not everything has to be balanced around Ultimate Raiding.
Even if Paladin was as bad as you say - and it's nowhere remotely close to that - it's still the best tank, by far, to clear, say, Expert Roulette with, in case you have a terrible healer.
And that would be a valuable niche too.
I don't think anyone is saying to remove Clemency. Paladins are just lacking both in off-global self-heals or additional mitigation compared to other tanks.
Which tank is that? Maybe the other tanks you heal just don't know how to play their class.
When I play all of them well, Paladin is what makes me most uncomfortable with how weak it is.
I just checked your FFLOGs and you're not even doing the content I'm talking about. Why did you even post? Like I clearly specify the content PLD struggles in and you naysay it anyway like you have some kind of relevant experience.okay.. this has to be a troll thread.
I main healer, always have, and Paladin, is not a difficult tank to heal, I can think of a different tank thats harder to heal and they dont have clemency. So I can only assume either this is a troll, or a very weird and constant personal experience. Maybe a friend that doesnt use Paladin very well so this is a post to make them feel better?
What part of "outside of normal content" (paraphrase) did you not get? Paladin is extremely overpowered in normal content. It's only underpowered in like 1% of the games content where they have to eat auto attacks over a long period of time from a raid boss that slaps. There's also no reason for it not be balanced better for raid content either.Not everything has to be balanced around Ultimate Raiding.
Even if Paladin was as bad as you say - and it's nowhere remotely close to that - it's still the best tank, by far, to clear, say, Expert Roulette with, in case you have a terrible healer.
And that would be a valuable niche too.
Last edited by AbremSev; 07-01-2021 at 07:42 PM.
my word, much salty.
I do apologize, I missed the part where you said it was for the ultra elite content.
In that case, sorry no, I dont think it needs to be "balanced" for what you do. game developers have a VERY hard time doing that and not screwing up balance everywhere else, so, think I would prefer the current system. catering to the elite is usually the way most mmos start their downward slide in general playability and the start of large swings of nerf and counter nerf. So, I respect your opinion that its "broken" in your thought, but I think most prefer a bit of class "balance" stability than a flurry of FOTM building with each new patch
Has this "issue" stopped players from clearing the fights you're talking about? No.
Has this "issue" stopped players from taking PLD over other tanks? No.
Clearly it's not as much of an issue as you believe it to be, you silly piggy.
(Signature portrait by Amaipetisu)
"I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore
Did you read any of my posts where I said it wasn't preventing Paladins from clearing or choosing Paladin? It's an annoyance that costs extra GCD's, the fact that it's not a huge issue doesn't mean it couldn't use a small fix.
Your post can be summed up in "I don't care that you're a healer and that you have to drop extra GCDs just because Paladin exists in certain content."
Last edited by AbremSev; 07-01-2021 at 08:39 PM.
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