Gimme, like, the Armor skill system from MH fit to FF14.Or just... remove it.
Honestly, I kind of wish they'd bother only with Haste, Critical Hit, and some manner of job-specific, uniquely proc-affecting stat, each scaled different on each job to open up further gearing options and no screw certain jobs over on otherwise particularly poorly optimized gear tiers.
Tired of stats almost always being Crit > (DHit) > Det > Speed with only the last even having an impact on gameplay, rather than merely numbers.
Substat ranks with flat bonuses (None of this 3712 rating), and give milestone perks / actions at certain ranks.
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