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  1. #1
    Player
    Kazukiyashuo's Avatar
    Join Date
    Jun 2017
    Posts
    68
    Character
    Kazuki Yashuo
    World
    Odin
    Main Class
    Astrologian Lv 80
    Healers were always like that. If u think that applying 2 more dots in your rotation was a complex gameplay then u are delusional or a bad player. AST always had 1 dot 1 spell . Im tired of this non sense topics all the time. If u want more spells to do dps play a dps or pick a game where healers are dps as well. In this game healers mainly heal.
    (2)

  2. #2
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kazukiyashuo View Post
    Healers were always like that. If u think that applying 2 more dots in your rotation was a complex gameplay then u are delusional or a bad player. AST always had 1 dot 1 spell . Im tired of this non sense topics all the time. If u want more spells to do dps play a dps or pick a game where healers are dps as well. In this game healers mainly heal.
    This is completely incorrect. 60-80% of a healer's gcd casts in duties are dps actions. Its been that way throughout the game's lifespan. We used to have more dps actions as well and it was more fun for most to fill in the massive amount of time we don't need to heal. Our healing kits are too strong and too plentiful and the lack of damage buttons turns every solo duty, fate and more into a chore. That's why a bit of a dps rotation is needed. We aren't asking for a full dps kit, but at least 4 different buttons with some semblance of management.

    Like when sch had multiple dots to juggle and aetherflow to track for damage and whm had to plan out casts and movement. Even Astrologian had a couple of extra buttons once upon a time.
    (10)

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