Quote Originally Posted by Kabooa View Post
This isn't even close to being true in the current game state.

The "one man armies" are the tanks.

Bozja belongs to the healers. The duels being the exception, because Memeflare.

Solo Deep Dungeon belongs to tanks, healers, and some of the DPS.

Extreme? Throw an extra 100ilvls on any class and it's going to make the other roles look irrelevant.

Any relevant content requires all the roles, because that's how they're tuned, unless it's six summoners, because summoners were fair and balanced in 5.1-2.
And wide swathes of unique support abilities are a nonstarter in the current state of the game. Largely due to Square's insistence that all comps need to be viable. A boss needs to be silenced? All jobs in [insert role here] need silence. Stunned? All jobs need a stun. This insistence from some of the forum community that healers get unique party support utility ain't gonna happen. Anything that becomes necessary also becomes universal. What relevant content requires tanks and healers to do much of anything outside [mechanics positional dance], [do your rotation], or [perform basic role function of eating or restoring damage]? That's been the trend for a long time, and I don't see it reversing.

Interesting about Bozja. I haven't touched it. I don't care about the latest iteration of Diadem. Maybe they've moved away from snoozy field mob grinding for this type of content FINALLY and I'll check it out next expansion. If they have interesting, unique mechanics in there...then why is there only one country in the game world that allows the use of actual interesting abilities?