Results -9 to 0 of 250

Threaded View

  1. #11
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Semirhage View Post
    Not that I'd mind reversing course on this downward grind of support skills (though I enjoy dealing damage as a healer and would never touch the role again if they removed that facet), what impetus do they have for that? DPS are the stars of the show. They're one-character-armies that can heal themselves, damage shield, power through solo duties with the most ease. Most popular role. Most MMOs I've played have a direction that their entropy flows, and that direction is toward making DPS the king role that occasionally stoops to allowing teamwork in the increasingly smaller areas of content it remains necessary.

    Teamwork in MMOs lasts as long as the DPS playerbase feels like relying on you. If they don't feel like it anymore, expect to be made redundant.
    This isn't even close to being true in the current game state.

    The "one man armies" are the tanks.

    Bozja belongs to the healers. The duels being the exception, because Memeflare.

    Solo Deep Dungeon belongs to tanks, healers, and some of the DPS.

    Extreme? Throw an extra 100ilvls on any class and it's going to make the other roles look irrelevant.

    Any relevant content requires all the roles, because that's how they're tuned, unless it's six summoners, because summoners were fair and balanced in 5.1-2.
    (3)
    Last edited by Kabooa; 06-05-2021 at 02:28 PM.

Tags for this Thread