Quote Originally Posted by Catstab View Post
Look, Wishbone was a great show, but you can stop referencing your favorite episode every other post.
Go educate yourself: https://en.wikipedia.org/wiki/Don_Quixote

Quote Originally Posted by Catstab View Post
And I didn't say you were asking for the removal of the housing timer.
Your writing skills are such a travesty that no one really knows what you say, which makes it all the more easier for you to respond with a non-sequiter and drag someone for not having the proper response.

Quote Originally Posted by Catstab View Post
Again, yes, you are right. The timer is bad, because it forces you to camp 10 hours. Relocation is good, because you can skip those ten hours! Hooray relocation.
And in the process screw over someone else... but asking you to think unselfishly is a bit beyond you apparently....

Quote Originally Posted by Catstab View Post
The result has always been "more people get houses." SE makes wards, and people get houses. SE makes worlds, people get houses. SE makes new zones, people get houses. See a pattern, here? Just because a solution does not induce perfection does not mean it doesn't work.
Until proven otherwise, SE cannot roll out housing servers fast enough to meet demand, and it still does not address the complete unoptimized mess caused by grandfathered in houses and the shell FCs and it will not end any of the issues caused by a reloer bypassing a timer for a property that's being actively camped by a first time buyer and completely screwing over the first time buyer. Why continue to advocate for a system that is actively screwing over a segment of the player population that wants to participate in it?