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  1. #2731
    Player
    Reabs's Avatar
    Join Date
    Mar 2011
    Posts
    71
    Character
    Necro Reabs
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Reinheart do the JP also have someone similar to the Loc team(Fernehalwes & Eemeefu on US side) on there forums that tells them about various aspects of lure? I realize they don't have a loc team/forum for JP but was curious if one of the devs covered such things?
    (0)

  2. #2732
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Reabs View Post
    Reinheart do the JP also have someone similar to the Loc team(Fernehalwes & Eemeefu on US side) on there forums that tells them about various aspects of lure? I realize they don't have a loc team/forum for JP but was curious if one of the devs covered such things?
    Foxclon or Triairy on the JP side talks about Lore related stuff also like this post for example http://forum.square-enix.com/ffxiv/t...l=1#post529976

    Only problem with Lore related stuff for me is when translating some naming of locatoin/region/NPC/etc. might be named differently depending on the US or NA so the info might confuse people so I haven't done much on those, normally NA side gets translation for those lore related stuff same day so I don't do those much unless someone asks and I'll try translating.
    (0)

  3. #2733
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    Any idea how jp players are reacting to this merge (rather than that atrocious idea announced last week)?
    (0)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  4. #2734
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Antanias View Post
    Any idea how jp players are reacting to this merge (rather than that atrocious idea announced last week)?
    I only see one thread actually made after the new server merge/name info
    http://goo.gl/J94zT - This one is asking why did the devs decide on the name Sargatanas saying some people who played FFIX don't event remember that one lol (I didn't either...)

    The thread that was up from first server merge info didn't talk too much regarding the server name, only see few posts saying it's good. Thread link: http://goo.gl/a0cRb

    Other than the name maybe 1 person brought up saying the item turn in for GC going to get worse; but that's about it so far.
    (0)

  5. #2735
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 02/17/12 Pop up help for status & buff/debuff icon Q/A

    Busy work day only got 8 minutes to do today (before office manager kicks me out to close shop lol) translation so gonna do quick ones

    This one is regarding pop up help, how status effect pop up help's on/off is determined by the main menu help on/off rather than action pallet on/off. Triairy says if many players demand this to be changed to where the status help on/off is controlled via action pallet on/off the devs will look into it.

    Lencon mentions how some icons for buff/debuffs look alike and would like better icons, for this one Triairy says at current they can't do that but what they can do is like add colors red for debuff, blue for buff to make it stand out a bit more. This one the devs will also look into it if the players demand is large.

    Quote Originally Posted by Triairy View Post
    こんばんは。

    いくつかの質問にお答えします。

    Quote Originally Posted by UnforgettableMemory View Post
    ステータスエフェクトのポップアップヘルプのONOFFをメインメニューのポップアップヘルプのONOFFと連動ではなくアクションパレットのONOFFと連動させて欲しいい
    アクションバーとステータスアイコンのポップアップヘルプを連動させることは可能です。
    皆さんからの声が大きいようであれば、実装を検討します。
    この点について希望される方は是非ご意見をお聞かせください。

    Quote Originally Posted by Lencon View Post
    アクションのアイコンと強化アイコンが違うので少しわかりにくい
    デコイ、フェザーステップ、ダークシール、キーンフラーリ、ブラインドサイド、静者の撃、気合
    アイコンを変えてわかりやすくする必要もあるのかな?
    今のところ、現行運営中にアイコンのデザインの変更を行う予定はありません。
    ただ、ステータスアイコンについては強化/弱体の違いをわかりやすくするために、
    • 強化=青系
    • 弱体=赤系

    というようにアイコンの色味を調整することは可能です。
    こちらも皆さんからの声が大きいようであれば、実装を検討します。

    また、なにかあればフィードバックお待ちしています。
    (7)

  6. #2736
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 02/17/12 In 2.0 crafting you can see how many times you can craft...

    This thread talks about how before you can see how many material items you had in your inventory to decide how much you craft if you wanted to, with patches this was removed and they want the feature back.

    Triairy responds saying this used to show previous patch but has been removed, with current they don't have any plans to show the remaining materials you have. However in 2.0 when selecting a craft they want to display how many time you can craft depending on how many items you have in your inventory. Doesn't mention anything about being able to show the actual item quantity you have, just says how many times you can craft.

    Some JP players didn't like it so if you look at the post after it got some likes since they mentioned to dev in charge to actually play the game and they will know what the players want. Not the amount you can craft, anyone can do the actual simple math to figure out how many times they can craft if devs made it where you can see amount of materials you have left in inventory.

    Quote Originally Posted by Triairy View Post
    こんばんは。

    ご指摘の通り、以前のパッチで製作工程を簡素化した際、残りの素材数が表示される画面が削除されました。
    現行版では、残りの素材数を表示させるようにする予定は今のところありません。
    ただ、新生ではレシピを選択し製作を開始する際、素材数をもとに計算された製作可能個数が表示されるようになる予定です。

    フィードバックありがとうございました。
    (4)

  7. #2737
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    This one isn't really important so not adding to the OP, thread is about fixing haste hand god send for crafters and Triairy just saying this was mentioned already that it is planned to be modified in 1.22 and links to that post that mentions that. Pretty sure I translated that one alread.

    Quote Originally Posted by Triairy View Post
    こんばんは。

    ヘイスティハンドについてのフィードバックありがとうございます。
    ゴッ ドセンドはパッチ1.22で調整される予定で、こちらでお伝えしたように適正についても調整が入 る予定です。

    ゴッドセンド調整の詳細が決まり次第お伝えしますので、しばらくお待ちください。
    gotta go, later~
    (4)

  8. #2738
    Player
    Reabs's Avatar
    Join Date
    Mar 2011
    Posts
    71
    Character
    Necro Reabs
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Only problem with Lore related stuff for me is when translating some naming of locatoin/region/NPC/etc. might be named differently depending on the US or NA so the info might confuse people so I haven't done much on those, normally NA side gets translation for those lore related stuff same day so I don't do those much unless someone asks and I'll try translating.
    Yeah I recalled you said that before. Thanks for the info though .
    (0)

  9. #2739
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Reinheart View Post
    This thread talks about how before you can see how many material items you had in your inventory to decide how much you craft if you wanted to, with patches this was removed and they want the feature back.

    Triairy responds saying this used to show previous patch but has been removed, with current they don't have any plans to show the remaining materials you have. However in 2.0 when selecting a craft they want to display how many time you can craft depending on how many items you have in your inventory. Doesn't mention anything about being able to show the actual item quantity you have, just says how many times you can craft.

    Some JP players didn't like it so if you look at the post after it got some likes since they mentioned to dev in charge to actually play the game and they will know what the players want. Not the amount you can craft, anyone can do the actual simple math to figure out how many times they can craft if devs made it where you can see amount of materials you have left in inventory.
    It's pretty absurb they don't want to see how many times you can craft an item, thats standard in most MMO's and would be much better than seeing items prior to crafting.
    (2)

  10. #2740
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    3 new JP posts btw.

    Quote Originally Posted by Triairy View Post
    こんばんは。

    ジョブシステムについての詳細は、追ってトピックスでご紹介いたしますが、
    取り急ぎ3点ほどコメントさせていただきます。


    クラスチェンジと同じく、パッシブモードかつ、モンスターに敵視されていないタイミングで、
    ジョブチェンジを行うことができます。


    ジョブチェンジをしても、ベースとなるクラス(竜騎士なら槍術士)のアクションが使用できますので、
    クラスアクションとジョブ専用アクションでコンボを繋ぐことができます。


    ジョブ専用装備は、ジョブチェンジした場合のみ装備でき、クラスでは装備できません。
    Quote Originally Posted by Triairy View Post
    こんばんは。

    以前「こちら」にコメントさせていただき様々な検討を行ってきましたが、新生に向け、以下の条件で自動的に修理依頼が取り下げられるようになる予定です。
    • 修理依頼者の所持ギルが必要手数料以下になってしまった場合
    • 依頼者の所持するダークマターが必要数以下になってしまった場合
    • 修理依頼中の装備アイテムが他プレイヤーによって全て修理された場合
    依頼者が装備を変更した場合でも、必要手数料/必要ダークマター数が再度チェックされ、どちらかが不足していれば、修理依頼が自動で取り下げられるようになります。

    また、アイテムチームおよび製作・採集チームより、修理のコンセプトについてコメントをもらいました。



    コンセプトについてなど、なにかあれば引き続きフィードバックをお待ちしています。
    Quote Originally Posted by Triairy View Post
    こんばんは。

    補足いたします。



    新生では、NQ/HQ別に手持ちの素材数が表示され、その上で、製作可能個数も表示される予定です。


    はい、そのように表示されます。
    さらに、製作時にNQ/HQの素材数の比率を設定できるようになる予定です。
    これにより、素材に全てHQまたはNQを使用するという設定も可能になります。

    また何かありましたらフィードバックをお寄せください。
    (0)

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