Fair enough. The amount of data and networking involved is, by the way, the primary reason I believe Blizzard didn't build a parser into their game. Let the end-user figure a way.
Hrmmm I don't know about that. I'm not an expert on programming or networking but I can tell you that Blizzard are extremely slow to update their ui because they can rely on third party devs to do it for them for free. Which creates problems due to them not being QA tested by Blizzard so they're often buggy. A lot of things we take for granted in our ui in this game are completely absent from WoW's base ui.
Basically I'm saying it's possible Blizzard didn't build an in-game parser because third party devs do it for them already.
it just sounds like people don't wanna have to be forced to pull their own weight.scrub, baddieOptimum performanceThe first step to not being a leech/scrub/baddie/etc... is to accept you are bad and need to get better.Bending the knee...who is this, Tyrion Lannister?.Accept the only argument about parsers are based on feelings, nothing wrong with bending the knee.
Im sorry are we discussing paid employment, or are we we discussing a video game?
Well, just make it so its client sided easy.So, you've gone from a "rating" (which is meaningless in the example of the Darkhold Tank experience I mentioned) to "charts showing stuff" about what they 'missed'. In what games does such logic exist today? Do you have any idea how much bandwidth that sort of information would require? Working in the IT world, I do have an idea, and if you think latency is an issue now, get ready for a big surprise.
The reasons all those 'other sites' have so much information is that a player records it on their own system. The game doesn't do that for you, nor will it ever. I get shivers just thinking of the data that multiple instances at any given time across data centers would have to generate and transmit in real time, to make those charts possible.
I saw this and a reply to it and I thought this person was making a joke or something but I see throughout the thread that no, they're serious.I agree with this. Furthermore, I would suggest making it visible to the whole party. Why? Because it would spur rivalry and competition between party members. As a tank I want to beat the other tank into the ground, same for when I heal or dps. I hope my fellow party members feel the same. Promoting this mindset would improve player skill tenfold and make the community healthier as honesty would be allowed to flourish instead of barely held back distain of our current ways.
"I want to beat the other tank into the ground"
"Promoting this mindset would make the community healthier"
Pick one. As it is, it sounds like you have unresolved anger issues and an inferiority/superiority complex.
I can think of at least a dozen reason why that approach is dead wrong.The first step to not being a leech/scrub/baddie/etc... is to accept you are bad and need to get better. This happened to me learning DRK in HW, back when tanks had a decently higher barrier for entre. Sure it sucked at first to have the rug pulled out from under you, but you just have to break it out and keep grinding. Eventually you get decent and even good. I was glad I was told I was a baddie because it motivated me into becoming at least an average player. Accept the only argument about parsers are based on feelings, nothing wrong with bending the knee.
Last edited by VelKallor; 05-24-2021 at 01:22 PM.
"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown" ― H.P. Lovecraft
Damn, you ain't holding punches back rofl! I like that.
Serious question, though. Is it a hobby for all the baddies to level up all jobs and butcher them? Like, do you really enjoy being bad on all!?
Last edited by WoW; 05-24-2021 at 02:06 PM.
A multiplayer video game. You might not like it but as it is not singleplayer you have the responsibilities to try your best and take criticism in such a game. Which frankly, really isn't much to ask from someone who doesn't have the emotional maturity of a child.
If playing at an acceptable level and dealing with people makes someone feel like the game is a job they don't want to do, perhaps they simply do not enjoy the game.
im baby
Theres criticism and theres abuse and contempt. One is not the other.A multiplayer video game. You might not like it but as it is not singleplayer you have the responsibilities to try your best and take criticism in such a game.
I enjoy the game a great deal. I also know how to deal with people in an acceptable manner, how to treat them with basic dignity and respect. One can offer criticism and comments on gameplay without talking down to people or treating them as someone "lower" than you.If playing at an acceptable level and dealing with people makes someone feel like the game is a job they don't want to do, perhaps they simply do not enjoy the game.
Learned that in my very first days as a supervisor of a team of 30 people. A lesson worth remembering.
lol no, you'll get reported if you criticize someone for underperforming probably.
If people stopped feeling the need to grace others with their ~advice~ we'd probably have parsers in the game by now. You think those who are underperforming care? Hahahaha most of the time that isn't the case in roulettes. They're probably just watching anime or whatever on their second monitor while they press 1 2 3
Best thing to do is vote kick or leave yourself if you feel the party is getting no where. But don't ever mention parse numbers.
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