Fair enough. The amount of data and networking involved is, by the way, the primary reason I believe Blizzard didn't build a parser into their game. Let the end-user figure a way.
Hrmmm I don't know about that. I'm not an expert on programming or networking but I can tell you that Blizzard are extremely slow to update their ui because they can rely on third party devs to do it for them for free. Which creates problems due to them not being QA tested by Blizzard so they're often buggy. A lot of things we take for granted in our ui in this game are completely absent from WoW's base ui.
Basically I'm saying it's possible Blizzard didn't build an in-game parser because third party devs do it for them already.
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