Hey I'm not the one who is begging for parsers. My personal opinion is the game is better off without them, but I would be able to tolerate a personal parser because they wouldn't lead to unnecessary drama like I witnessed repeatedly in WoW.So, you've gone from a "rating" (which is meaningless in the example of the Darkhold Tank experience I mentioned) to "charts showing stuff" about what they 'missed'. In what games does such logic exist today? Do you have any idea how much bandwidth that sort of information would require? Working in the IT world, I do have an idea, and if you think latency is an issue now, get ready for a big surprise.
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