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  1. #1
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Sotaris View Post
    Problem with this, is server hardware cost. That's why they are pretty slow on adding new ones until it's really needed.
    It's not just hardware cost, they also have to arrange for physical space at the facility housing the servers and have technicians available to install the equipment.


    Quote Originally Posted by Almagnus1 View Post
    A couple of things SE should probably do if they are hellbent on keeping supply low:
    • End personal house grandfathering
    • End shell FC housing

    If we are going to forever deal with a limited supply, all players must be restricted to one personal house per server per subscription, and an FC should not be allowed to hold a house if it does not have at least four unique active subscriptions associated with that FC.

    The housing supply has to be optimized and fairly distributed and SE must end a player controlling a single ward without paying for a lot of subs to make it work.
    I doubt the grandfathered housing amounts to much. There weren't that many players with multiple houses when it went into effect and it's likely some of those houses have since
    been relinquished.

    The shell FC situation is a much bigger issue. It was nice to hear YoshiP acknowledge during the keynote that RMT and the other housing exploits are a problem they are trying to find ways to address but it was a shame they still wish to avoid an actual solution to the problem in favor of making new band-aids that will still get exploited.
    (1)

  2. #2
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    I doubt the grandfathered housing amounts to much. There weren't that many players with multiple houses when it went into effect and it's likely some of those houses have since
    been relinquished.

    The shell FC situation is a much bigger issue. It was nice to hear YoshiP acknowledge during the keynote that RMT and the other housing exploits are a problem they are trying to find ways to address but it was a shame they still wish to avoid an actual solution to the problem in favor of making new band-aids that will still get exploited.
    Until we have the SE stats (and not some third party site that may have doctored stats), we don't know what percentage of the houses are grandfathered in, what percentage of the FCs are FCs with less than four members (which is how many that's needed to sign it) or how many FCs have less than four active service accounts. I have a strong feeling that if stats of that nature were published we'd probably be shocked at the amount of FC houses that fall into the two buckets I listed, as all of those FC houses should be released back into the pool so a legitimate FC (or another player) can get a house they've been longing for. And while I doubt the grandfathered in houses are as big a chunk as the FC side of things, that's also something that should have never been allowed to exist in the first place, and SE should correct that mistake as I imagine SE naively thought most players would only roll one character, so there'd only ever need to be one personal house per server per account... and history has shown that not to be the case.
    (0)