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  1. #31
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Few more details from a translated interview

    (6)

  2. #32
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Sounds like a simple Weaponskills and OGCDs (Avatar swings during attack animations during the preview) build your gauge, then your activation drains it to transform.

    The emphasis on it "Not being a pet job" from SMN and MCH is kind of funny. That means Dark Knight is viewed as a pet job too. This cements the Avatar animations are just OGCD attacks.

    "You decide when to bring in the Avatar" means it's likely a duration based on how much gauge you have. So you'll have some windows of flexibility. You'll do 10 second transformation windows here and there to ensure you have 20 second transformations during maximum buff and uptime segments.
    (3)

  3. #33
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    I think the Voidsent attacks will be oGCD. In the video they character was attacking at the same time the Voidsent came out. These attacks will probably fill up a gauge that when full or reaches a threshold you can transform and that transformation augments your attacks like Life of the Dragon does for DRG.
    (0)

  4. #34
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    I wouldn't be surprised if you can end the transformation early, so if a boss phase shifts and you can't continue attacking, save your ressources by turning it off.
    (0)

  5. #35
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Kabooa View Post
    Sounds like a simple Weaponskills and OGCDs (Avatar swings during attack animations during the preview) build your gauge, then your activation drains it to transform.

    The emphasis on it "Not being a pet job" from SMN and MCH is kind of funny. That means Dark Knight is viewed as a pet job too. This cements the Avatar animations are just OGCD attacks.

    "You decide when to bring in the Avatar" means it's likely a duration based on how much gauge you have. So you'll have some windows of flexibility. You'll do 10 second transformation windows here and there to ensure you have 20 second transformations during maximum buff and uptime segments.
    Yeah, seems to be more like using an ability, but instead of you performing the attack, the avatar does it, which I like. Not really a fan of a "proper" pet job as melee, or at all really.

    I mean, they have all but confirmed that SMN are getting an overhaul in the future, which I'm assuming will be for Endwalker. They said they have reached a breaking point, and that they have halted Egi glamour work, all for a reason that they will reveal in time. My point is that I think we have to take discussions of pets with a grain of salt before we see what actually happens, because SMN and MCH might even be closer in play style in Endwalker (when it comes to "pets") than most expect. It still looks like it's just OGCD attacks like you said though.

    As for the "duration based on how much gauge" part, you've left out an important part of that sentence. "Keep attacking to build gauge, when that hits max you decide yourself where to bring in the Avatar", which would suggest you can't even bring it in unless the gauge is full. Obviously could be something missed in translation or misunderstood, but that just sounds like an ability that becomes available when the gauge is full, and you can ofc use that ability whenever you want. Unless there some other mechanics behind it, you wouldn't really have massive amounts of flexibility, because you'd want to use that gauge as soon as possible (or at least before you do an attack that generates more gauge).

    Don't think there's really a whole lot to go on from this information in general, and seeing as the expansion is 6 months away, they probably don't have it all figured out themselves yet.
    (0)

  6. #36
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    From a practical viewpoint, there's really no choice unless a gauge has overflow. When you cap, you have to use it.

    It is correct that as worded, there is no flexibility, but it shouldn't take them long for their combat testing to realize inflexibility oh both sides of the encounter will lead to frequent frustration.
    (2)

  7. #37
    Player
    Karl0217's Avatar
    Join Date
    Apr 2018
    Location
    Ul'dah
    Posts
    167
    Character
    Koh'a Ganajai
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Craiger View Post
    Yeah, seems to be more like using an ability, but instead of you performing the attack, the avatar does it, which I like. Not really a fan of a "proper" pet job as melee, or at all really.
    Like I said earlier this thing is almost exactly like Living Shadow from Dark Knight:

    Conjure a simulacrum of your darkside to fight alongside you.
    Simulacrum Attack Potency: 300
    Duration: 24s
    Blood Gauge Cost: 50

    OGCD attack tied to a pump-and-dump job gauge. It can almost be guaranteed that Reaper will have a similar set up for its voidsent. The class is a DPS specced Dark Knight with some different animations, an extra combo and a few gimmicks like its version of Delirium gives the character's outfit a new temporary skin.
    (0)
    Last edited by Karl0217; 05-16-2021 at 09:53 AM.

  8. #38
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Arkdra View Post
    Few more details from a translated interview

    Well that sounds rather disappointing. Hopefully it's more than just combos to build gauge then dump.
    (0)

  9. #39
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Isn't that how builder-spender jobs work in a nutshell? You can be reductionist about anything. At the end of the day, the one and only question that defines your performance on melee is how well you can stay on the boss while you play DDR/chicken with mechanics. Everything else becomes muscle memory.

    This is more of an aesthetic thing, but it would be nice if they could register some of those multihit attacks as individually separate hits, rather than seeing your character swing three times with a single number popping up. That 'Phantom Flurry' damage style would feel really good especially if it was coupled with lots of oGCDs.
    (3)

  10. #40
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Karl0217 View Post
    Like I said earlier this thing is almost exactly like Living Shadow from Dark Knight:

    Conjure a simulacrum of your darkside to fight alongside you.
    Simulacrum Attack Potency: 300
    Duration: 24s
    Blood Gauge Cost: 50

    OGCD attack tied to a pump-and-dump job gauge. It can almost be guaranteed that Reaper will have a similar set up for its voidsent. The class is a DPS specced Dark Knight with some different animations, an extra combo and a few gimmicks like its version of Delirium gives the character's outfit a new temporary skin.
    How is it like living shadow though?

    That shadow persists for a longer duration, while you can clearly see that the void avatar for Reaper only performs 1 attack and then disappears again. It doesn't actually persist at all after that.

    Think you have to take a look at that Reaper video again.

    Of course we don't know much of the job, but that's based on what we can see so far at least.
    (0)

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