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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,648
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kabooa View Post
    If we translated PVE kits and stats directly into PVP, a Warrior would solo kill 3 DPS without ever being in danger themselves.
    Who cares?

    This is a discussion pertaining to the PvE aspects of the game. Warrior could be the god king, uber job that's capable of 1v15 in PvP. It's entirely irrelevant because PvE and PvP are balanced differently. In PvE, tanks have the least impact of any other role and contribute the least damage in a relatively optimized setting. This, in turn, makes them the weakest role overall.

    Edit: To further define "weakest". Currently, tanks are essentially gimped DPS. Their impact is low because boss design this expansion has drastically reduced dedicated tank damage. Couple this with enmity being essentially non-existent, and movement and positioning primarily automated, the tank's specific role in a given fight is severely impacted. So they have to fall back on their damage to compensate. Except their damage is tuned so low, even a Dancer with Brick will still pull ahead of them. In the past, our lack of CDs forced us to make decisions on what to mitigate, and our damage was high enough we could surpass an underperforming DPS. Nowadays, we exist to take hits and little else. Ironically, the incredible self-healing Warrior and Paladin have hinders the gameplay of actual healers.

    They may be able to solo old content or even current dungeons. Other then being a cool novelty, what impact does that have?
    (9)
    Last edited by ForteNightshade; 05-02-2021 at 04:46 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by ForteNightshade View Post
    This, in turn, makes them the weakest role overall.
    No, it doesn't.

    Power isn't just damage. Power is the combined total of stats and toolkit breadth.

    Dealing the least amount of damage makes the role the one that deals the least amount of damage. That's it.

    Unless you want to tell me Healers were the weakest role in Heavensward or Stormblood, you may want to reconsider your stance here.
    (1)

  3. #3
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,648
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kabooa View Post
    No, it doesn't.

    Power isn't just damage. Power is the combined total of stats and toolkit breadth.

    Dealing the least amount of damage makes the role the one that deals the least amount of damage. That's it.

    Unless you want to tell me Healers were the weakest role in Heavensward or Stormblood, you may want to reconsider your stance here.
    Except I wasn't only talking about power but impact and the overall gameplay of tanks.

    Healers had and still have impact, albeit less than before given the current state of things. Not only do they have to heal, but have to plan out said healing in harder content. Compare that to tanks in say, Eden's Promise. They press their Invuln, faceroll every CD they have and press their Invuln again. That and dragging the boss south once is the only impact they have in an eight minute fight beyond being a damage sponge. The OT literally wouldn't have a purpose whatsoever if the boss did tank buster both tanks. It's that lack of impact on a given fight that brings down the role as a whole. And with the low damage, they no longer have even that to fall back on.
    (3)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  4. #4
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Except I wasn't only talking about power but impact and the overall gameplay of tanks.
    These are not related to a role's strength.

    See the problem with your claim?

    Up the tank's damage by 10%, Eden's Promise health increases 2%, and what changed, exactly?

    Nothing.

    You'd still faceroll your cooldowns, you'd still move the boss once south, you'd still kitchen sink the buster.

    But hey, at least you're not the "Weakest role in the game" anymore.
    (1)