Quote Originally Posted by Catstab View Post
A change to make the game suck more for people? Pass. Think of something better.



Any open plot is subject to a timer that is both hidden and randomized to the second. When you attempt to purchase a plot you will likely be given the message "This plot is not yet available for purchase." You must then re-attempt your purchase, at which point the message will present again, or be replaced by "You purchase the deed to plot ## ward ##.” The plot will allow itself to be purchased after 0-24 hours have passed. No indication that the plot can be purchased will be given, it will simply allow the next person who clicks it to buy. Relocators, whether players or FCs, are not subject to this timer.
A change to make the game suck equally for everyone? Better than treating a large majority of the players as second class citizens.

My question was specific to relocation. If someone relocates, does it restart the 24 hour random timer? Or is their old plot now a 1 hour timer because the one they relocated to took 23 hours before they relocated?


Quote Originally Posted by LaylaTsarra View Post
I understand that but relocating isn't the issue it's the timer. I've camped houses and have had that happen. I'm also of the view that being able to upgrade my location or move from a small to a medium or a large is an excellent feature for housing in general. The issue isn't the relocation it's the time you have to spend at a placard trying to get that house.

I sincerely doubt SE will remove relocations as an option and personally I'm opposed to their doing so.
It's BOTH. Relocation is a great feature! I'm all for relocation. I'm not for relocation spitting in the faces of everyone who doesn't have a house.