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  1. #14
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Catstab View Post

    This is plainly incorrect.
    I don't know why you wrote it, as you almost certainly know it's incorrect. People aren't going to pass on a dream house over a 30-day cooldown if there's a way around it.

    Large houses still sit open 5-20 minutes on some servers. You can do the actions I describe in 45 seconds, especially with more than one officer kicking people and breaking down subs.
    You still are not thinking this through. If they relinquish their current house, their status changes from relocation to purchase and they will have to wait out the purchase timer before they even have a chance to buy it.

    What are the chances that Mist 5/35 will remain unsold for the 4-22 hours necessary before it's available for purchase?

    ZERO It is a lost cause before they even finish dismantling the FC because the house will have been sold within 10 minutes of becoming available. The housing discords see to that with the way they monitor available plots.

    Again, no FC is going to dismantle itself and relinquish a house when all that will happen is they will no longer have a house at all. They will instead wait for something to become available when they are once again eligible to relocate. 30 days is not that long a period.\

    Maybe you're getting confused about whether I'm discussing the abolition of relocation altogether or if I'm discussing an increase to the cooldown for relocation. I'm discussing the increase to the cooldown. I would definitely be against removing relocation altogether.

    Quote Originally Posted by Catstab View Post
    You design a product to be used in the worst case scenario, not set your user up to fail.
    Games are designed to set the user up to fail all the time. That is what creates the challenge that drives many players and the satisfaction that comes from not failing and beating the challenge.

    When it comes to houses in this game, the system is already designed for the player to fail because there are not enough houses for every player.
    (5)
    Last edited by Jojoya; 03-14-2021 at 01:19 AM.