Quote Originally Posted by Garet View Post
I did not play monk until i returned to this game last month so did not really experience monk while it has greased lightning as non-passive. But I agree with you and Sqwall though. Looking at it, I really don't think it is what makes monk.. a monk. TBH I find monk fun and has some of the most awesome animation in the game. Those kicks, punches and street fighter like moves are awesome to see. LB3..you can literally feel the power gathering in your punch.

Postionals for me is no longer as hard having played it in almost two weeks. However I admit my reflex memory is not that fast anymore unlike when I was younger...Brain latency if you will lol. So my problem with monk is I get stressed out playing it cuz of the need to constantly look if i need to reapply demolish already or if it has fallen off during complicated boss fights. So it seems a little rigidity is more for me and looked at sam and my former drg. I will definitely level monk though and really am optimistic SE will give out an awesome rework on it for endwalker.

And like you said. losing some of the positionals is not that big of dps loss as long as you try to hit most of it and correctly weave in your other skills. Unlike other jobs wherein losing a combo string literally breaks it. I love that with monk it is so fluid and versatile we can always finish our combos. Sometimes in my Drg I did not notice one of my combo did not hit or failed to activate and i continue pressing the other ones only to discover my combo string is gone and had to restart from the very beginning sigh
Someone who get's it! I also never thought GL is what makes a monk a monk. I was HAPPY when it was removed and traited out. New the crosshairs are placed right over the positionals it seems as of late and it honestly get's me excited that we are talking about monk specifically. You brought up a great point about demolish timer on or off the boss. I would honestly be happy with demolish being a 40 sec DOT, and give me room to experiment with my combos.

Also is it REALLY that hard to add a Twin Snakes timer to the Chackra gauge? DRK has it...why not monk!? instead i'm forced to jumble my HUD around so that I know when it's up or not up. Stupid.... I suppose nobody remembers that you had to look at your buff bar back in 2.0 to see how many GL stacks you had. They gave us a GL gauge in heavensward....REVOLUTIONARY! BRILLIANT!

Hell give the 20% damage buff from fist of fire to Demolish, remove the DOT effect....remove the stances....and give me back Touch of Death that costs 1 chackra to use. No matter how you slice it there are SOOO many possibilities and I for one want MORE then what we have now.