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  1. #1
    Player
    RdehlikaJenma's Avatar
    Join Date
    Mar 2021
    Posts
    41
    Character
    R'dehlika Jenma
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    I've been leveling everything to 60 recently, and from my experience, Monk is decidedly more tricky than other melee jobs, I'll admit, and I DID have trouble with the positionals combined with two three-hit combos (It's fiddly moving to hit the positional while trying to reach for the 6 key) But I tried moving one of the combos to a different keybind location and found it considerably easier, and far more enjoyable. I'll admit that most of that change was due to having a gaming mouse, but I don't think it's the positionals that are the crux of the problem. To me it was the six different buttons to maintain the baseline combo, combined with tanks not moving the bosses to enable safer utilization of the positional bonuses (aka keeping the boss in a position where I was being forced to either sacrifice the bonus, or take damage from an AoE on the ground
    (0)

  2. #2
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by RdehlikaJenma View Post
    I don't think it's the positionals that are the crux of the problem. To me it was the six different buttons to maintain the baseline combo, combined with tanks not moving the bosses to enable safer utilization of the positional bonuses (aka keeping the boss in a position where I was being forced to either sacrifice the bonus, or take damage from an AoE on the ground
    The six buttons you'll get used to if you stick with the job (remember that dragoon has even more buttons for its base rotation)

    But the other really is the bane of melee players in general, but especially monks. This is a symptom of bad tanks rather than a problem with the melee job. I don't think melees should be dumbed down because tanks aren't doing their job properly, though. We already can see how tanks are complaining about how agro generation got dumbed down because no one else wanted to use their tools last expansion, and I think it'll be the same reaction if they did this to melees. It definitely is better with more experienced tanks that know they shouldn't dance around the boss and need to pull more than their nose out of the fire. This is especially true, I found, for tanks that were previously melee mains.
    (3)