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  1. #1
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Monk is hot topic currently because there are those that believe monk is "complex" and "hard to learn" and I personally think they like it "exclusive". Stop kidding yourselves in thinking your part of an ELITE crowd that can play monk "optimally".....*sarcastic thumbs up*

    ....no. Monk isn't hard to learn...in fact it's quite easy to learn from level 1 to 80 you have TON'S of practice. Even when I had GL to contend with at 2.0 into 5.0....it was never hard.

    Monk's WHOLE existence post 2.0 is summed up in one word for me: Exhausting

    Where monk misses the mark is in the OP comments, it has to many positionals that give mediocre results. It's not that monk is hard...it's just a crappy job to play due to it's exhausting mechanics. GL made it worse compounding the pressure.

    But where I am divided is when people that think monk should stay the way it is. That's what really get's me going. "Yeah give us more stupid stuff!"

    Monk is a train wreck that derailed back in heavensward and has been piling up for 3 expansions now. Removing greased lightning was evidence that they didn't think past 2 expansions of what a job mechanic Greased Lightning would have on the game. A burden in the end.

    It doesn't take a rocket scientist to understand this, and to believe removing it was a mistake is missing the point entirely.

    "GL was fine, it made monk...monk" the purists would cry!

    GL sucked, and it would have been WORSE in 6.0. How do I know this...because adding that 4th GL stack was the nail in the coffin for monk. It was the crutch that propped monk up, and the masses were OVERJOYED when they were like "ZOMG 4 GL *swoon*"

    I just shook my head and thought "More of this crap?" "Where is the evolution? Where is the QOL? Where is this going?" Then 5.0 came out we got Anatman, SSS, and a new trait, an AOE combo, and AOE chakra spender, and that's about it. I used 1 skill from 5.0...sometimes.

    If an employee came up to me and said here's what we came up with boss! Handed me the paper with these monk changes I would have read it, and said "You might want to try again and think about what we already don't use on Monk....Let's fix those first, and then you can experiment"

    Removing GL is admitting to a mistake, and the misguided treatment of monk. You can talk about min-max alllllllllllllll you want, and potency this, and potency that. Optimal rotation and positioning *as you push your glasses up your nose*, at the end of the day....Monk is not the old monk anymore, and I for one HOPE THEY SMASH IT TO PIECES IN 6.0! Change it completely...give me something NEW! Because what you have been giving me for the last 8 years...that stuff sucked, and SE knows it to, cause they removed GL.

    I know I'll get flamed for this, and I personally enjoy the comments made here on these forums. Heck I hope SE sees this! I don't have to see a therapist and the conversations are a hoot.
    (1)

  2. #2
    Player
    IruruCece's Avatar
    Join Date
    Aug 2019
    Posts
    263
    Character
    Iruma Ceceyigen
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Sqwall View Post
    Monk is hot topic currently because there are those that believe monk is "complex" and "hard to learn" and I personally think they like it "exclusive". Stop kidding yourselves in thinking your part of an ELITE crowd that can play monk "optimally".....*sarcastic thumbs up*
    When you actually start responding to what people are saying, you might be taken seriously. Nobody who puts in effort to hit positionals is an "elite" just because of that alone. It just means they're putting out more effort than people who just want to sit in one place and hit "only 50%" of their positionals.
    (10)

  3. #3
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by RdehlikaJenma View Post
    But I tried moving one of the combos to a different keybind location and found it considerably easier, and far more enjoyable.
    I use my left mouse button to hit 95% of all my skills, meanwhile i move around with WASD / double mouseclick, click on other players to heal / shield and tab back on the boss. I do this on every char and often find a cigarette between my fingers. It´s not so hard to get used to the classes or the fights. Everyone can find a way as you did, but hey it´s always easier to complain "how bad something is designed."

    Quote Originally Posted by Sqwall View Post
    ...
    Always funny to read your nonsense. Yeah MNK isn´t hard to play and still you´re not good enough to do it properly obviously. Instead of practicing, you stay in this forum and spread tons of nonsense in the hope your "punching-class" will get changed in your casual favor.

    You´re one of those guys i do hate. You´re the reason why the gaming industry got fckd up over the years. Good games got doomed to cater guys like you, but the sad thing is, that you won´t stop complaining. You´re that kind of guy, who would even start a great game like Sekiro, just to write a negative review and spam "The game is bs, it´s too hard, totally unfair, etc..."
    Once gaming was really fun even if it was challenging. But those days are gone thx to guys like you who refuse to adapt or to find the "issue" in themself instead of the game. You won´t even let enjoy others their favorite role when 16 others are available for you, just because of some selfish reasons.

    You´re not a gamer, just a fed casual who think "I´ve the best idea ever!". But the sad truth is, you have no gamesense, not even an idea what this great rework should look like. All you want is to get ride of positionals and stay 24/7 at the boss meanwhile playing such dumb "spread / stack" mechanics.


    Quote Originally Posted by Sqwall View Post
    I know I'll get flamed for this, and I personally enjoy the comments made here on these forums. Heck I hope SE sees this! I don't have to see a therapist and the conversations are a hoot.
    Says enough about you troll.

    Quote Originally Posted by Sqwall View Post
    Snip 2
    Look... some more "super professional ideas".

    "Let´s experiment with the rotation and a 40s DoT."...... nice jokes so far... it´s not like the rotation would change somehow. All i can see is you who forgets to use demolish every 40s. FF14 is a rotation game and no class has the comfort to change things like the player wants them to be. It´s not like you just have to use TS every 2nd 123. Must be really hard to play without a fed visual appearance blocking half of your screen.
    Maybe you should ask for a new class instead of trashing already existing ones even more.

    Quote Originally Posted by IruruCece View Post
    When you actually start responding to what people are saying, you might be taken seriously. Nobody who puts in effort to hit positionals is an "elite" just because of that alone. It just means they're putting out more effort than people who just want to sit in one place and hit "only 50%" of their positionals.
    You can write whatever you want. The response would be filled with tons of nonsense anyway. He ate the wisdom in the early age and we all can be proud to be able to read his phenomenal advices here. We´re all just pure elitists in a low effort game who try to hold back a class from his bright 123-GG future.
    Actually, i´m pretty proud to see a non savage player arguing FOR the class. It´s really rare these days to find guys like you who see and accept how the things work, even if endgame or challenges are no thing for them for whatever reason. That´s what i call a gamer.
    (2)
    Last edited by ssunny2008; 03-13-2021 at 08:21 AM.