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  1. #1
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,730
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zomkei View Post
    maybe im misunderstanding what you're trying to say, and if i am, im sorry. however, the OP stated he wanted it to be party-centric, that's the entire point of the thread. if it was party-centric, meaning its a chance of a drop PER GROUP, instead of PER PERSON, then it wont change the drop rates.
    It would change the overall observed drop rate. If SE sets the drop rate at 5% it's never going to be exactly 5% because they don't use streak breakers or anything to guarantee it. But the more attempts there are the closer it will get to 5%. This change would reduce the number of dice rolls resulting in more variance between what SE sets the drop rate at and what the actual drop rate among all players is.
    (0)

  2. #2
    Player
    FluffyFang's Avatar
    Join Date
    Nov 2020
    Posts
    4
    Character
    Fluffy Fang
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Fawkes View Post
    It would change the overall observed drop rate. If SE sets the drop rate at 5% it's never going to be exactly 5% because they don't use streak breakers or anything to guarantee it. But the more attempts there are the closer it will get to 5%. This change would reduce the number of dice rolls resulting in more variance between what SE sets the drop rate at and what the actual drop rate among all players is.
    1. I personally feel like you make enough rolls while grinding for things that the observed drop rate wouldn't change much even if you divided the sample size by 4.
    2. I'm not sure why the observed drop rate matters. They never tell you the expected drop rate so they have no reason to ensure your observed drop rate matches it, which is probably why they don't have streak breakers.
    (3)

  3. #3
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Fawkes View Post
    It would change the overall observed drop rate. If SE sets the drop rate at 5% it's never going to be exactly 5% because they don't use streak breakers or anything to guarantee it. But the more attempts there are the closer it will get to 5%. This change would reduce the number of dice rolls resulting in more variance between what SE sets the drop rate at and what the actual drop rate among all players is.
    Say SQEX implements OP's idea
    If I am in a party with my girlfriend to farm memories, and we farm 40 FATEs, that's 40 "dice rolls."

    Say they don't
    If I am in a party with my girlfriend to farm memories, and we farm 40 FATEs, that's 40 "dice rolls" for each of us.

    There is no change.
    Either way each player gets 40 dice rolls.
    The law of large numbers will work the same wether I'm in a group or not. If we're apart it's not like we observe 80 rolls because no ones rolls are affected by anyone else's.
    (3)
    Last edited by ItMe; 03-10-2021 at 01:16 PM.

  4. #4
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,730
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by FluffyFang View Post
    I'm not sure why the observed drop rate matters. They never tell you the expected drop rate so they have no reason to ensure your observed drop rate matches it, which is probably why they don't have streak breakers.
    They set the drop rate, so presumably they would want the outcome to be close to what they set.

    And they don't care about your drop rate as an individual. I'm talking about the overall drop rate for all players.
    (0)