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  1. #11
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,655
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Koka-Kola View Post
    my assessments are that of several other parses done 3 years ago and comparing it to the stated parse of the blue mage as said before. take account to blue mage getting 100% damage boost and healing boost when soloing. thus in group play they lose the solo buff. I have calculated that without that buff, the parse of blue mage stated before has been cut un half since when solo it is doubled. simple math isnt everyone's specialty. now taking a look at stormblood parsing, black mage parse average is 14k dps. without the solo buff, blue mages dps is currently 16k burst and 8k stall dps.
    If you're going to not-so-subtly snark about "simple math," you really ought to check your own. The highest DPS a Black Mage accomplished in Stormblood was slightly over 10k. No job ever came remotely close to 14k. Bear in mind, this is Personal DPS, thus it isn't taking into consideration how much the Black Mage was buffed by other players like logs do nowadays otherwise known as raid DPS. Which is another reason you'll see discrepancies in parses. Logs also don't account for DoTs properly when uploaded. Simply put, Blue Mage deals a lot more than is being properly represented.

    now for the healing. As stated before redmage can heal and res back to back but its dps would drop. same situation lies with any class. when you stop DPSing, your dps goes down. That is obvious, but it does so even more for blue mage since the only heal you can use as dps is white wind (costly to spam with 1500 cost). Other heals dont go above 100 potency and isnt worth spamming. (if you want to factor in switching to healer mimicry, that further lowers its dps drastically)
    And by comparison, White Wind is better than Vercure by an under of magnitude. This is a full heal so long as the Blue Mage is at 50% or higher. Have a Paladin Cover them and you guarantee a party wide benediction. You can't keep ignoring how incredibly powerful this is. You wouldn't need to spam it as most bosses don't use many raid wides to begin with. Two Blue Mages rotating that can both balance their MP and DPS while keeping the party healed. That type of versatility isn't present in any other job.

    Summoner can heal for 400 potency (no cd) and revive (with a 8 second cooldown)
    ... Please tell me you aren't referring to Physick? You do realize this doesn't scale with INT, thus dealing a laughable 900 or some negligible amount. Seriously. Physick heals for basically nothing. The fact you brought it up when I initially thought you meant Phoenix (which also isn't a great heal but hey, at least it does something) highlights you really don't understand how the jobs work. You're cherry picking examples that don't even support your argument. Neither Summoner nor Red Mage can accomplish anywhere near the raw healing Blue Mage can.
    (6)
    Last edited by ForteNightshade; 03-07-2021 at 03:31 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


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