I would rather them take the data they would use for that and just add more wards. Actually, delete all the apartments and add more wards, that'd be great.Perhaps the apartments could be made into a more viable personal housing option by adding a courtyard accessible through the lobby, outside, and/or directly from individual apartment. It’d have pre-built amenities like garden (for viewing only), sunroom, fountain/pool, barbecue area, sitting area, etc., similar to common areas in real world luxury apartments. (Perhaps even striking dummies in place of gym).
While it would not be customizable like a house yard, at least the residents would have a common area where they can hang out and/or entertain their guests for those who like to role-play/socialize in game.
Also it would be nice if a 2-beds garden patch can be allowed in the apartments for residents to plant non-flowering seeds and/or cross-breed. It’d give residents a way to get a taste of gardening, but it’s much more limited, so it won’t take away the allure of actual house garden patch.
Apartments don't require the server space that wards do since they're only loaded when a player enters instead of being always loaded like the wards. I doubt SE would be able to add more than a ward per district per world if they removed apartments - and then you'd have the thousands of players who have been evicted from their apartments fighting over the couple of hundred houses added.
It's a terrible idea.
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