Quote Originally Posted by linayar View Post
The problem is they can't keep making 17+ storylines and have the MSQ as well. How much of the story in FF4 is strictly about Cecil as a paladin? At some point, Final Fantasy stories are more than simply about what specific jobs the characters have, at least of those I've played, and FFXIV is no different there.
I'm just telling you that when MMO veterans get in a room and someone ask them to list 5 reasons they think WoW went downhill this always comes up. Once the community accepts this type of stripping of the RPG then job identity goes out the window. Imagine if instead of getting the Dark Knight questline that allowed the primary writer of Shadowbringers and Endwalker to emerge we only had "generic tank quest" as our option.

I get it is easy to dismiss this as a very minor thing but stripping out the RPG elements of an MMORPG really does diminish the experience. I can promise you Blizzard greatly regrets this and after it was removed they have learned in an extremely hard lesson that trying to reintroduce those RPG elements is nearly impossible.

The problem is the people who care start to leave as they no longer have any attachment to their characters identity. It is a mistake that saves time in the short run but in the long term greatly damages the game.