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  1. #20
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Doesn't matter anyway...

    Quote Originally Posted by Lumivyory View Post
    I also don't care about "enrages" and any savage content. Meld whatever you need for that but tanks don't need high damage in casual content. I'd rather be alive than do damage because wiping wastes a lot more time than having lower damage. And I personally have seen quite a difference in damage taken between the time I forgot to meld and after.
    Even if it is casual content it doesn't warrant it. Unless it's Relict/Emerald (Or you're a Raider) you're likely going to be Ilvl capped in the Dungeon/Trial and rotated cooldowns are strong enough to mop the floor with wall pulls. Dungeons is you wall pull > pop rotated cooldowns > Get low HP > Healer Off-Gcd heal > Repeat. Getting targets killed much faster will save a lot more HP damage vs trying to reduce it more this is illogical and Tenacity will not do this for you, roughly 10% reduction is really bad. And if you get a Healer who spams GCD Heals, my friend he is a Healer who is ignorant, or listened to Mentors awful advice.

    The only trial who puts the threat in Tanks was Thordan Ex back in 3.1 and he was a comparison to Savage raid, everything else are extremely lenient.
    (2)
    Last edited by Undeadfire; 02-01-2021 at 05:38 AM.
    Gae Bolg Animus 18/04/2014