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  1. #281
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Curisu View Post
    The shb expert dungeons are not so hard that there would be the need for a panic clemency at 50% hp.
    By then you should have about 90k HP left and that is enough to survive 3-4 more GCDs and by then the pull could be dead.

    There is also passive heals that the healer is going to use to keep you alive until the pull is dead.

    Also, when I'm healing then I let the tank often drop low, not because I want to show off but because it's just more efficient to not overheal someone.
    In Expert dungeons I'm rarely ever under 50% and almost never have to use Clemency. If I do fall under 50 it's usually because the fight is taking way too long, I'm out of CDs and still taking a lot of damage.

    That aside, letting the tank stay below 50 is completely unnecessary. You can lose some efficiency on Bene and still be 100% optimal in normal dungeons. All you're doing by letting the tank sit at low HP is forcing him to question whether or not you're even paying attention. Some tanks are willing to wait and see, but others would rather heal for you than potentially die.
    (0)

  2. #282
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Curisu View Post
    Also, when I'm healing then I let the tank often drop low, not because I want to show off but because it's just more efficient to not overheal someone.
    Exactly! Why waste a CD if the tank doesn't actually need it - even if they think they do - just so they can feel safe? There is no purpose to overhealing somebody. or keeping them constantly topped off.
    (4)
    Last edited by SturmChurro; 01-12-2021 at 12:01 AM.
    WHM | RDM | DNC

  3. #283
    Player
    tdb's Avatar
    Join Date
    Jun 2017
    Posts
    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    I may let the tank drop to 20-30% in Benediction is available. Other than that I try to keep them between 50% and 90%. Should try to find out exactly how Essential Dignity's scaling works I guess.
    (1)

  4. #284
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Ok this is ridicolous. As a tank I don't panic in expert dungeons until I'm like 10% HP or less, and even then if I die it's the healer's fault, why waste so much dps on an heal? In any case a res takes a moment and gets you back up quickly.
    As a healer keeping people topped is overhealing and also the least you dps the longer it will take for the pull to die and the more in trouble will both the healer and tank start being. Ironically, it's SAFER to heal wisely and in a planned way and make stuff die faster with dpsing (plus the stun if whm) than to just spam heals for a long time.

    As for RDM, that's a whole different matter, as using one Vercure isn't much of a dps loss.
    (1)

  5. #285
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Tlamila View Post
    As for RDM, that's a whole different matter, as using one Vercure isn't much of a dps loss.
    Vercure is an entire impact, for example, and can throw off timing. Because of your gauge, it is a big deal. You could potentially lose out on a ton of DPS down the line.
    (1)
    WHM | RDM | DNC

  6. #286
    Player
    tdb's Avatar
    Join Date
    Jun 2017
    Posts
    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Tlamila View Post
    In any case a res takes a moment and gets you back up quickly.
    I don't know the exact timing, but between dying, the healer reacting to it, the raise animation completing, and the healer having to patch up both you and the deeps who took hits while you were dead, it's easily 10 GCDs of lost attacks. And that's not even counting the damage loss from the debuff you get from being raised. It's a lot better to use a GCD or two for heals than die.
    (0)

  7. #287
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Keeping the tank above 50 isn't keeping him "topped off" or "overhealing." In cases like Bene it doesn't disrupt your DPS at all; it's just a bit less potent if you use it early, but it'll also be off CD again a few seconds earlier in the run.

    All you're accomplishing is making the Tank second guess your focus. I'll trust friends and people I run with a lot when they play pointless games with my Health bar, but when it comes to randos in the dungeon queues I'll just heal myself.
    (2)

  8. #288
    Player
    AngelCheese77's Avatar
    Join Date
    Sep 2017
    Location
    Gridania
    Posts
    1,002
    Character
    Bjartur Arnason
    World
    Coeurl
    Main Class
    White Mage Lv 97
    Did the lighthouse raid on my RDM. My Veraise and Vercure came in ver-y handy as half the alliance kept eating pavement
    (1)

  9. #289
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by tdb View Post
    I don't know the exact timing, but between dying, the healer reacting to it, the raise animation completing, and the healer having to patch up both you and the deeps who took hits while you were dead, it's easily 10 GCDs of lost attacks. And that's not even counting the damage loss from the debuff you get from being raised. It's a lot better to use a GCD or two for heals than die.
    With Clemency though you're not just wasting a GCD, you're throwing off the whole rotation and losing like half of it for even a single Clemency cast. Raising also doesn't take that long, as well as topping, though I aknowledge the weakness, but then it's not like you let someone die on purpose.
    Unless you mean a Healer wasting a GCD, but keeping someone over 50% at all times takes way more than one GCD, especially with big pulls.

    Quote Originally Posted by Goji1639 View Post
    All you're accomplishing is making the Tank second guess your focus. I'll trust friends and people I run with a lot when they play pointless games with my Health bar, but when it comes to randos in the dungeon queues I'll just heal myself.
    Tbh not trusting your party is pretty meh. I get that they're strangers, but how can you be a party if nobody trusts the others to do their job? Also, if you don't let people do their job they'll never learn how to do it.
    (1)
    Last edited by Tlamila; 01-12-2021 at 12:38 AM.

  10. #290
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Clemency only costs a GCD, and might delay Requiecast slightly depending on when it's used. That's not "throwing off the whole rotation and losing like half of it."

    Also, keeping someone over 50% doesn't take lots of GCDs. If the tank is using his CDs you probably won't need to use any GCD heals; your passive healing and OCDs should be more than enough, even if you use Bene a bit earlier than what would be optimal.

    Quote Originally Posted by Tlamila View Post
    Tbh not trusting your party is pretty meh. I get that they're strangers, but how can you be a party if nobody trusts the others to do their job? Also, if you don't let people do their job they'll never learn how to do it.
    There's a baseline level of trust you have with complete strangers you're randomly grouped with, but that's easily strained. If Healers NEEDED to let tanks sit at low Health to keep everyone alive while still maintaining their DPS it would be different, but I know from experience they don't. Any Healer who lets you sit at low health is just playing games, and that's not a game I'm interested in playing with strangers.
    (1)
    Last edited by Goji1639; 01-12-2021 at 12:52 AM.

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