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  1. #1
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I think there's a lot of story elements that could be tweaked to be entirely optional without impacting the overall narrative. In single player RPG's - which FFXIV is often lauded as mimicking within this very thread - the player typically gets to choose which characters they choose to bond with over others. FFXIV has the unfortunate habit of shoving certain characters down the player's throat even if they do not care for them and would rather spend time with other characters who are no less important but get sidelined.

    For example, I'd happily ditch any bonding with Alisae and G'raha. I don't care for either of them. If the narrative gave me more opportunities to bond with Hien or Thancred, however, I'd happily embrace them.

    Equally, fetch quests have arguably just been replaced with repetitive chores along the lines of teaching children how to be adventurers. Something we've done many times in side quests and the MSQ's alike already. An option to just turn down such errands in favour of allowing the Warrior of Light to be 'strictly business' would be appreciated.

    I'd also not be opposed to more dialogue options in general. The French version of the game typically has more nuanced, thoughtful commentary on offer for the Warrior of Light whilst the English localisation increasingly relies on 'sassy' commentary. Maybe there should be an English localisation and an American English localisation. I'd appreciate the former immensely, since there's quite a lot of cultural differences to consider.
    (5)
    Last edited by Theodric; 12-29-2020 at 04:34 AM.

  2. #2
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Theodric View Post
    I think there's a lot of story elements that could be tweaked to be entirely optional without impacting the overall narrative. In single player RPG's - which FFXIV is often lauded as mimicking within this very thread - the player typically gets to choose which characters they choose to bond with over others. FFXIV has the unfortunate habit of shoving certain characters down the player's throat even if they do not care for them and would rather spend time with other characters who are no less important but get sidelined.

    For example, I'd happily ditch any bonding with Alisae and G'raha. I don't care for either of them. If the narrative gave me more opportunities to bond with Hien or Thancred, however, I'd happily embrace them.

    Equally, fetch quests have arguably just been replaced with repetitive chores along the lines of teaching children how to be adventurers. Something we've done many times in side quests and the MSQ's alike already. An option to just turn down such errands in favour of allowing the Warrior of Light to be 'strictly business' would be appreciated.

    I'd also not be opposed to more dialogue options in general. The French version of the game typically has more nuanced, thoughtful commentary on offer for the Warrior of Light whilst the English localisation increasingly relies on 'sassy' commentary. Maybe there should be an English localisation and an American English localisation. I'd appreciate the former immensely, since there's quite a lot of cultural differences to consider.
    I'd support that. I don't particularly like the English localisation in its current form and often it strips out nuances left in the other versions in favour of a more floral style. There's been several examples of this now for SHB.
    (3)
    When the game's story becomes self-aware:


  3. #3
    Player
    Garnix's Avatar
    Join Date
    May 2014
    Posts
    642
    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Theodric View Post
    I think there's a lot of story elements that could be tweaked to be entirely optional without impacting the overall narrative. In single player RPG's - which FFXIV is often lauded as mimicking within this very thread - the player typically gets to choose which characters they choose to bond with over others. FFXIV has the unfortunate habit of shoving certain characters down the player's throat even if they do not care for them and would rather spend time with other characters who are no less important but get sidelined.

    For example, I'd happily ditch any bonding with Alisae and G'raha. I don't care for either of them. If the narrative gave me more opportunities to bond with Hien or Thancred, however, I'd happily embrace them.
    Well, in a lot of single player RPGs, this is true. However, in single player Final Fantasy, it isn't really. Stories and character interactions in Final Fantasy games have always been very linear and rarely ever presented any choice to the player...
    (1)

  4. #4
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Garnix View Post
    Well, in a lot of single player RPGs, this is true. However, in single player Final Fantasy, it isn't really. Stories and character interactions in Final Fantasy games have always been very linear and rarely ever presented any choice to the player...
    In most single player Final Fantasy games, if a particular character annoyed me for whatever reason, I could usually shelve them outside of mandatory plot relevant events. I didn't use Quina in FFIX and I wasn't forced to outside of rare occasions. I didn't like Vaan in FFXII, so I ran with Basch, Ashe and Balthier when the game allowed me to do so.

    In the end, the busywork of fetch quests has simply been replaced by the busywork of spending time with specific characters. It'd be fine if it was less biased, though I don't care for either Alisae or G'raha and recent patches have forced my character to interact with them when I do not wish to in ways that aren't even relevant to the overall plot. In fact, we're stuck playing babysitter at points where I'd much rather go digging for information.
    (6)
    Last edited by Theodric; 12-29-2020 at 06:25 AM.

  5. #5
    Player
    Reyketi's Avatar
    Join Date
    Dec 2020
    Posts
    34
    Character
    Reyketi Galadriel
    World
    Mateus
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Theodric View Post
    In most single player Final Fantasy games, if a particular character annoyed me for whatever reason, I could usually shelve them outside of mandatory plot relevant events. I didn't use Quina in FFIX and I wasn't forced to outside of rare occasions. I didn't like Vaan in FFXII, so I ran with Basch, Ashe and Balthier when the game allowed me to do so.

    In the end, the busywork of fetch quests has simply been replaced by the busywork of spending time with specific characters. It'd be fine if it was less biased, though I don't care for either Alisae or G'raha and recent patches have forced my character to interact with them when I do not wish to in ways that aren't even relevant to the overall plot. In fact, we're stuck playing babysitter at points where I'd much rather go digging for information.
    I don't dislike all of the characters, but I must say, generally, I do not care about them, in any capacity.

    Final Fantasy XIV could use a soft-reboot, with the addition of new characters, replacing old ones, or improving upon the ones currently presented in the MSQ, in my opinion.

    Best Wishes

    -Reyketi
    (2)
    The hour of departure has arrived, and we go our separate ways
    I to die, and you to live
    Which of these two is better, only the gods know

  6. #6
    Player
    Garnix's Avatar
    Join Date
    May 2014
    Posts
    642
    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Reyketi View Post
    Final Fantasy XIV could use a soft-reboot, with the addition of new characters, replacing old ones, or improving upon the ones currently presented in the MSQ, in my opinion.
    In FFXIV terms, that's simply called an expansion.
    (6)