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  1. #1
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by SturmChurro View Post
    This is an mmorpg though.
    I'm not sure your definition of MMORPG matches ours; We both play the entire game solo with exception of stuff we're forced to group up with. She likes the story.

    For me, "MMO" does not necessarily mean "have to play with other people", rather "a lot of people play this game simultaneously". Guildwars 2 is for all intents and purposes a single player MMO.

    The last time I played an MMO of any kind that required me to meet other people was..what.. FF11? Like 15 years ago.
    (6)

  2. #2
    Player
    Kamatsu's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    108
    Character
    Aeraelyne Valleana
    World
    Adamantoise
    Main Class
    Paladin Lv 90
    Quote Originally Posted by kaynide View Post
    I'm not sure your definition of MMORPG matches ours; We both play the entire game solo with exception of stuff we're forced to group up with. She likes the story.

    For me, "MMO" does not necessarily mean "have to play with other people", rather "a lot of people play this game simultaneously". Guildwars 2 is for all intents and purposes a single player MMO.

    The last time I played an MMO of any kind that required me to meet other people was..what.. FF11? Like 15 years ago.
    If you go read their replies in the "MSQ needs further condensation" you'll see they are an "old school" raid MMO player. They want as little story and non-group activity as possible, be able to rush to end game and then grind same dungeons, trails & raids over and over and over till their eye's bleed. So for them, Trust's are a big no-no as it allows ppl to play through story & dungeons at their own pace, without being forced into group's to complete dungeons.
    --------------------------

    As for me and Trust's - I love that I can use them to get through the story, level up classes, etc. I do use them a lot to level all my classes through 71-80 - this is because I dislike being forced to group with ppl due to my disabilities 9which usually doin't hold me back too much, but can be an issue at times). They let me play through the dungeons at my own pace, and lets me stress less about what other ppl are thinking.

    Not to say I don't queue up for dungeons, trials, and raids with other players... I do, and I enjoy doing so. However if I'm not feeling up to it, I can always run a Trust or 2 for desynth stuff, level's, etc. Trust's also don't cover everything - just dungeons. So I still run the Trials and raids with others (try and fill my group with FC mates though, to make it easier for me lol).

    However I do understand that trust's are not for everyone... but I am glad that the option is there for those who want/need them. I'm also glad thatr there are still plenty of ppl (and reason to as well) for ppl to queue to play with others for those who dislike Trust's. I personally hope going forward SE keeps the system as things are.

    As for the "time" takeen - yes Trust's do take longer to do dungeons than real players. However if you are a DPS, you'll usually have anywhere from 10 up to 30+ minutes queue time. So running a Trust ends up being the same amount of time. Tanks / Healers are a different story, and usually quicker to queue up and play with others... but if you don't like trying to tank/heal with other ppl... Trust's are a good option.
    (1)

  3. #3
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by kaynide View Post
    I'm not sure your definition of MMORPG matches ours; We both play the entire game solo with exception of stuff we're forced to group up with. She likes the story.

    For me, "MMO" does not necessarily mean "have to play with other people", rather "a lot of people play this game simultaneously". Guildwars 2 is for all intents and purposes a single player MMO.

    The last time I played an MMO of any kind that required me to meet other people was..what.. FF11? Like 15 years ago.
    Same! I like the story too! I also play the entire game solo with the exception of stuff I'm forced to group into. I don't have an FC, I barely chat in-game, and I haven't used party finder for the greater part of a year!

    However, I recognize that since this game is an mmorpg, I expect to have to see and play with other players. Whether I like it or not, it comes with the territory.
    (4)
    WHM | RDM | DNC

  4. #4
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by SturmChurro View Post
    Same! I like the story too! I also play the entire game solo with the exception of stuff I'm forced to group into. I don't have an FC, I barely chat in-game, and I haven't used party finder for the greater part of a year!

    However, I recognize that since this game is an mmorpg, I expect to have to see and play with other players. Whether I like it or not, it comes with the territory.
    I respect your opinion and don't mean to sound snarky or whatever- just we disagree on what "MMO" means (and that's fine). I'd even go as far to argue that FFXIV's definition doesn't match since they force solo-play in a large amount of the content (notably quests/MSQ).

    To each their own.
    (1)

  5. #5
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,717
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by kaynide View Post
    I respect your opinion and don't mean to sound snarky or whatever- just we disagree on what "MMO" means (and that's fine). I'd even go as far to argue that FFXIV's definition doesn't match since they force solo-play in a large amount of the content (notably quests/MSQ).

    To each their own.
    You're not wrong. I mean, sure the game forces players to play together for instances trusts can't cover, but it's such a passive experience where 99% of the time people will only communicate to say "hello" and "tyfp", specially at later levels, that even most instances feel lonely. The only time it feels like a real multiplayer experience is when doing hardcore content, and that's something only like... 5% of the active playerbase does anyway?
    The game practically shapes the players' mindset that they should expect minimal interaction with the way the overworld is designed and the whole "game for people with no time" philosophy it goes with. It might be too late to question the "MMO"-ness of it. It honestly doesn't feel that much more MMO-like than a game like Xenoblade X at this point.
    (0)