Wow thank you, I actually have had similar criticisms of my own suggestions. I really appreciate the feedback.
-Rescue: I wasn’t sure here what other role spell would be good to upgrade. While I thought it a good idea that WHM and AST get a petrify, I had a hard time thematically justifying it on SCH. My other idea was that Rescue would also provide a Barrier in case the rescue attempt doesn’t work out. I’ve had moments where the pull didn’t pull all the way to safe and they still took the hit- so perhaps that might go over a little better.
Embrace/Spurn: Yeah I also agree here. I’m a Scholar main, so switching Fairy’s while keeping people alive would be no big deal to me but I can see where the baddies would fail miserably.
Fairy Gauge: It might be better to have Aetherflow actions add 20 to the gauge rather than 10. This could offset some of that trouble. At that point it would take 5 uses to put you at a full gauge, which you’ll likely be spending in between. Yes, the Fey actions here would not share cooldowns. If not this kind of change, using Leeches or Chain Stratagem could also add to the gauge. Maybe getting a second stack or so after an Excogition proc. Overall I have never really liked Aetherpact and figure an alternative for the Gauge would lead to more satisfying gameplay.
Aetherpact: Definitely in favor of a trade off here. Despite being very successful as a Scholar I almost never use Aetherpact. I barely even notice it’s more potent regeneration to be honest. I think it’s a great way to force the fairy to target something specific instead of targeting the lowest health person. The high potency regeneration is barely worth using in my opinion. Many times I clear instances without ever once using this skill and a gauge sitting at 100 the whole time.
Chain Strategem: I think making a secondary effect of Bane for CS would be perfect. It’s not necessarily wasted in situations where there’s only one target, and since they’re both of the Analysis thematic, it makes sense. You also won’t be able to Spread on every mob pull, so you still will have times where you manually apply Biolysis, which I think is more than acceptable. Many times when AoEing, you do have a main target that will take the brunt of the damage or is the center of attention and has more health, naturally this is the enemy you want to include Biolysis first and CS-Bane off of it.
Dissipation/Tabula Rasa: I feel like I was on the right track here if level 90 can make Dissipation a little better, but I did have a hard time coming up with something better for Embrava. I was trying to avoid copy-pasting XI, but a Regen and Speed boost might actually apply better here.
Sacred Soil/High Ground: Again something I kinda feel the right track for but a little uncertain. I do tend to throw out SS and use AoW inside it anyways so it felt like a natural bonus for doing something I’d do anyways. It’s basically a potency upgrade for the AoE spell for 90 cap.