Quote Originally Posted by Rymi64 View Post
This not including Blue mage which might count as one (Even though i don't count it as a job per se but more of a side content) Which would point to us most likely getting a healer (Ideally) and a Melee or caster. Higher chance for melee if they do count blue mage as a caster rep.
Limited seems like it would cancel itself out as a consideration. If you add it, then you also should consider other limited classes being added to the game, which I'd kinda expect then we'd see BST as a Melee.

The numbers with the releases kinda line up with the balancing thing I think they've mentioned.
* HW brought the tanks and healers up to three, equal with Melee, and PhyR up to two equal with Casters.
* SB skipped PhyR so we didn't double up, brought Casters to three equal with the rest and moved Melee to four.
* SHB we get another PhyR to keep pulling them closer to the rest and moves tanks to four jobs.

6.0 having a Healer and Caster would follow the existing pattern and, presumably, we'd see another PhyR in 7.0. They could even stop there leaving things at four jobs for each role, or move into 5 jobs per.