Quote Originally Posted by Archwizard View Post
Mayhaps. On the other hand, as I explained in previous pages, raid groups typically have token melee spots for the sake of using the melee LB, and favor caster/ranged jobs for the other positions. We'd get less mileage out of "evening out" the melee jobs with the non-melee than we would from adding more ranged, even if the devs accepted that the separations between non-melee were arbitrary (which their reasoning behind adding DNC as a ranged job alludes that they do not, or at least didn't at the start of ShB -- otherwise we'd already have a 5th melee instead of a 6th ranged).
Going off this last raid tier Raid groups typically do double melee rather than doing triple ranged. Going by that we would get about the same mileage if not more with getting another melee especially if they use maiming or scouting gear. I don't recall the reasoning they gave for making DNC a range physical but going off of expansion jobs they seem to alternate.

(HW-Tank, Healer, PhyR) (SB-Melee, Caster) (SHB-Tank. PhyR)

This not including Blue mage which might count as one (Even though i don't count it as a job per se but more of a side content) Which would point to us most likely getting a healer (Ideally) and a Melee or caster. Higher chance for melee if they do count blue mage as a caster rep.