Quote Originally Posted by VentVanitas View Post
So that LL huh? My thoughts on the changes:

Tornado Kick - pretty much turned into Steel Peak.

Form Shift - gives "Formless Fist" which allows you to use any move without having to cycle forms, cool QoL I guess, no more screwed up openers in casual content because the tank is impatient and pulls immediately.

Six Sided Star - The same, except it now gives a speed boost. ...OK? I'm not sure why they did this, but if I had to guess it's probably because we're defaulting back to Fists of Fire now so we don't have the passive speed boost from Fists of Wind. It apparently has a "very high potency" but I'll wager it's still worth 2 weaponskills like it is now. We'll see how this changes once we have the potencies.

Perfect Balance - I really enjoy this change, no more skill speed melding hell.

Anatman probably just exists to freeze the timer for Formless Fist if I had to guess. It'll probably still be useless no matter what change they give it though to be honest. At least we no longer have that disgusting opener to worry about.

I need time to mull over these changes but I'm disappointed that this was apparently worth waiting until 5.4 for? Was figuring out the potency changes really that hard?
The worst part is they wanted us to wait until 6.0 for this.