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  1. #1
    Player
    Casti_EL's Avatar
    Join Date
    Nov 2020
    Location
    Gridania
    Posts
    193
    Character
    Casti Elensar
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by SweetPete View Post
    Maybe SE feels like if we actually summoned smaller primal versions then everyone would play summoner for the aesthetic appeal. Kinda silly way to look at it if that’s SE’s reasoning. Yoshi said a long time ago I’m not sure on the exact date but he said he doesn’t want huge primals running around with summoners in places like Limsa, Uldah and Gridiana. That could also be the reason.
    They could just do what they did in FFXI - prevent summoning avatars in city states. Personally I'd like the primals to be a little bit bigger (not huge though - too big and they cause issues in dungeons/raids) and a bit more 'real' rather than floating gummy shapes.
    (1)
    Casti Elensar
    Gilgamesh (Aether)
    Validation <<ERROR>>

  2. #2
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,346
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Casti_EL View Post
    They could just do what they did in FFXI - prevent summoning avatars in city states. Personally I'd like the primals to be a little bit bigger (not huge though - too big and they cause issues in dungeons/raids) and a bit more 'real' rather than floating gummy shapes.
    Yeah I rememeber the day when I had 3 Summoners in my party and they all spawned their Bahamut simultaneously on top of me, blocking all my vision and I died to the mechanic wich happened at the same time >.>

    I really should look up that text command for shrinking them...
    (1)

  3. #3
    Player
    Casti_EL's Avatar
    Join Date
    Nov 2020
    Location
    Gridania
    Posts
    193
    Character
    Casti Elensar
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Tint View Post
    Yeah I rememeber the day when I had 3 Summoners in my party and they all spawned their Bahamut simultaneously on top of me, blocking all my vision and I died to the mechanic wich happened at the same time >.>

    I really should look up that text command for shrinking them...
    Yikes, yeah that is one issue with bigger summons (didn't know there was a way to shrink them though). Maybe have a UI option to adjust transparency of summons or have "simple" and "detailed" display options for them (bit like the class bars?).
    (0)
    Casti Elensar
    Gilgamesh (Aether)
    Validation <<ERROR>>

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