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  1. #1
    Player

    Join Date
    Jul 2020
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    Quote Originally Posted by forumaccount View Post
    Flying should be unlocked for all content upon the completion of ARR content, whether the aether currents remain in the game or not. To have the feature enabled in one batch of content only to have it disabled in the later content you are forced to linearly play through is quite jarring.
    And that's why aether currents exist. It makes it apparent why you don't have flying in future zones to make it not jarring. The reason for not flying is they want you to experience the initial exploration of the zone on the ground and I don't see that changing. So aether current was a solution to this, and now with the ARR revamp, they just need to add the alternative method.
    (2)

  2. #2
    Player
    forumaccount's Avatar
    Join Date
    Nov 2020
    Posts
    63
    Character
    Oneiron Tantalus
    World
    Goblin
    Main Class
    Marauder Lv 80
    Quote Originally Posted by linayar View Post
    And that's why aether currents exist. It makes it apparent why you don't have flying in future zones to make it not jarring. The reason for not flying is they want you to experience the initial exploration of the zone on the ground and I don't see that changing. So aether current was a solution to this, and now with the ARR revamp, they just need to add the alternative method.
    If that was the intent, then it was not successful, especially after the addition of ARR flying. The game needs to be further improved so that flying is enabled for all content after the player's first ability to fly.

    The intention could not have been to force players to experience the initial exploration of the expansion zones or story at a slower pace, as we are gladly charged a real world fee to skip the process.
    (0)
    Last edited by forumaccount; 11-03-2020 at 08:43 AM.

  3. #3
    Player

    Join Date
    Jul 2020
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    1,759
    Quote Originally Posted by forumaccount View Post
    If that was the intent, then it was not successful, especially after the addition of ARR flying. The game needs to be further improved so that flying is enabled for all content after the player's first ability to fly.

    The intention could not have been to force players to experience the initial exploration of the expansion zones or story at a slower pace, as we are gladly charged a real world fee to skip the process.
    Being charged extra to skip does not invalidate the intent, neither does ARR flying as you've been to the zones by the time you get flying unlocked.
    (1)