


They'll never be able to add enough plots and I'm not sure why SE can't seem to understand that or even acknowledge that at this point. It's a joke. The system as a whole needs to change otherwise this will keep happening.
Because it's far more likely that SE would implement a random little tweak to the system vs. completely overhauling it or adding an autoscaling feature. This game is filled with a ton of limitations, and a subpar housing system is just one of the more obvious.



No thanks. I understand the reason for this: to circumvent the minority of fake FCs so they can have more than one house.- No more "Free-Company Houses". All Houses should belong to a Player. In making this change, allow a Free Company to "tag" a member's house as "the Free Company house", allowing everyone to port to it. That way, Free Companies aren't sitting on additional houses. Otherwise, that still allows a single player to own two houses.
The downside to this would make it to where legitimate FCs residents, who have a purchased a room within the FC House (like me), will become homeless with our furniture out on the lawn. There are way more FC house residents then fake FCs out there. Imagine the impact to the market when all of us put our furniture up on the MB or sell it to vendors (more gil in circulation).
This is just a knee jerk reaction in response to a minority of players.
All of this is very easy to say if you have a house already. The reality is that there are thousands of players out there right now who are sitting up for 12-24 hour stints clicking only to lose out time after time. I have seen people out there who have been there nearly every day for weeks before they finally give up for the sake of their own health. Anyone who spends hours on the ground at the placards knows that this is incredible toxic and the only people who are okay with it are the house owners. Some of them spend every day on this forum belittling people who have struggled under the current system. I see it all the time from the same users.This patch was just an alternative to the housing timers. We have an entire city state housing area (Ishargd) of people backed up, and even those go fast. It's obvious this was going to be especially bad since all those players would funnel on a few wards. Especially after they oppenned housing access to personals.
It isn't something you can use to represent what the situation is. A lot of things led to the funneling of players today that wouldn't ordinarily be a thing in the lifecycle of the game.
With that said, I feel for those that were disapointed today. SE will hopefully take note. Good luck on the remaining timers, hopfully those aren't clogged full of people. And there's always next time with ishgard and the potential days they open housing timers again. It'll come soon enough. Housing is something to play over long periods. I ignored housing 99% of my playtime, just had an appartment, only spending time on it at key points (ward releases, enabling of housing timers, new city states, etc. etc). Getting a house was a smooth process for me since I dispersed my efforts over 2 years (but it took 2 years), it might be a worthwhile approach for someone reading this.
Also keep in mind that you can placard camp for an hour at a time. You don't need to do the entire duration. The only difference is that statistically you'll take about 10% more time on average to get a house compared to usual. And on average it takes as many hours to get a house (camping time) as it does to clear an ultimate with a midtier+ group. Obviously it's dreadfully teadious compared and way more subject to variance in "clear time", but keep a healthy pace of an 30mn- hour a day or something while you wait for extra cities/wards/timers. You should get there eventualy.



The demolish timers should come back, so when content slows down- you'll start seeing alot of places open back up
But since SE is small indie company, no money & PS4 limitations, we probably won't see instanced housing ever because the time it would take to recode everything for that means they couldn't work on their precious blue mage or more crafting quests or add more terribly designed mullets rather than just bite the bullet & listen to the player base
People are seriously overreacting. Once Ishgard housing is released, there will be like 24 (?) new zones of housing per server. Most people who lost out on houses this time will have a great chance of picking one up then.

I like a house system where I am the only one there that I get the house like that, or an actual auctioned that takes place every 2-4 if that's not the case what about first come first serve, or random pick if a lot of people so up in 30 minutes.

I like a house system where I am the only one there that I get the house like that, or an actual auctioned that takes place every 2-4 if that not the case what about first come first serve, or random pick if a lot of people show up to the place in 30 minutes.
Me owning a house doesn't discredit what I'm saying.All of this is very easy to say if you have a house already. The reality is that there are thousands of players out there right now who are sitting up for 12-24 hour stints clicking only to lose out time after time. I have seen people out there who have been there nearly every day for weeks before they finally give up for the sake of their own health. Anyone who spends hours on the ground at the placards knows that this is incredible toxic and the only people who are okay with it are the house owners. Some of them spend every day on this forum belittling people who have struggled under the current system. I see it all the time from the same users.
My point was that you only get a small benefit from sitting 10+hours at a time. It follows a natural but incorrect assumption that "you need to be there for the entire timer duration to see the plot release". You don't. There's very little difference between someone who camps 15h in a single sitting and someone who does it in 1h increments every day for 15 days. In fact, statistically, the difference is about 10%.
The most successful people I've seen in housing all do the same thing. We're talking people moving between crowded servers and buying/relinquishing/buying again personal plots, up to medium!. In fact they sometimes stop their subscriptions when they aren't playing with complete disregard to losing their house because they're so successful at getting them. They all do the same thing. They only go for small goblets for their first house, no matter if it's a ward/district release or camping etc.. They focus on good opportunity windows. 40 days after timers release, mass server relocations, ward/district releases, that's about the only times they'll do full sittings. The rest of the time they're consistent in camping 30mn-1h windows when they can, focussing on the plots that have been up the longest, and when they feel like it (say there aren't many people /nobody on a plot) will push for longer sittings if they can.
Unlike me, they get in pretty fast.
I think a lot of people see ward/district release as their great break, their time to shine. And end up getting very frustrated. It isn't, it's a 30mn window where your odds of getting a house are higher than usual. 30mn within a bigger house-hunting plan. Followed by a decent camping window from relocations that yields better results than other camping windows during the year.
If you play the long game it can be smooth, you just need to be patient and it might not be for everyone.
Last edited by EaMett; 10-14-2020 at 04:44 AM.

I spent almost 6 hour's as the sole person for a plot I lease like to get it if I am the only one there within a hour
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