Page 32 of 33 FirstFirst ... 22 30 31 32 33 LastLast
Results 311 to 320 of 330
  1. #311
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    regarding green dps that lets people die, i think we should all look at Assize

    a skill that heals and does damage. green dps players use it on cooldown and its enough to keep party members up for most mechanics.

    if we had more skills that healed the party and did damage, suddenly tunnel visioning into dps becomes way less detrimental. of course it wont save the most hopeless cases, but having skills that heal and do damage would give such players higher chances to clear. perhaps even an incentive to heal too, as afflatus misery does too.
    (3)

  2. #312
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,648
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by QooEr View Post
    regarding green dps that lets people die, i think we should all look at Assize

    a skill that heals and does damage. green dps players use it on cooldown and its enough to keep party members up for most mechanics.

    if we had more skills that healed the party and did damage, suddenly tunnel visioning into dps becomes way less detrimental. of course it wont save the most hopeless cases, but having skills that heal and do damage would give such players higher chances to clear. perhaps even an incentive to heal too, as afflatus misery does too.
    The issue with abilities like Assize is they're a DPS loss to sit on. Hence why you blow it on CD without a second thought even if it heals absolutely nothing.
    (4)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #313
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by QooEr View Post
    regarding green dps that lets people die, i think we should all look at Assize

    a skill that heals and does damage. green dps players use it on cooldown and its enough to keep party members up for most mechanics.

    if we had more skills that healed the party and did damage, suddenly tunnel visioning into dps becomes way less detrimental. of course it wont save the most hopeless cases, but having skills that heal and do damage would give such players higher chances to clear. perhaps even an incentive to heal too, as afflatus misery does too.
    Healers that tunevision into dps should not be an argument to inform game and job design in any case.

    "Oh, some healers forgo their role, we should remove their buttons so they are forced to push the other buttons we actually want them to push."

    Keep following this train of thought and healer classes will essentially become auto healing fonts with /follow on tank.

    Healer players that don't heal is an issue solved by the player community, not by the design devellopers.
    (9)

  4. #314
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by ForteNightshade View Post
    The issue with abilities like Assize is they're a DPS loss to sit on. Hence why you blow it on CD without a second thought even if it heals absolutely nothing.
    There are some cases where it might be worth sitting on it though for example it one shots the coiling ivy adds in Dohn Mehg, freeingthe group to avoid Swinge and intercepts tethers.

    Of course it such mechanics are absent in savage, then yea it its best used on cooldown as much as possible.

    Regarding equvalents for other healers though. AST has a hybrid of that and Asylum in Earthly Star.
    (1)

  5. #315
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by GrimGale View Post
    Healers that tunevision into dps should not be an argument to inform game and job design in any case.

    "Oh, some healers forgo their role, we should remove their buttons so they are forced to push the other buttons we actually want them to push."

    Keep following this train of thought and healer classes will essentially become auto healing fonts with /follow on tank.

    Healer players that don't heal is an issue solved by the player community, not by the design devellopers.
    thats kind of my point. if as some people in the thread suggested, they stripped healers rotations to 2 buttons because of these players, the better solution would be making the damage rotation collaterally heal the party instead of making it as mindnumbing as possible
    (0)

  6. #316
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by QooEr View Post
    thats kind of my point. if as some people in the thread suggested, they stripped healers rotations to 2 buttons because of these players, the better solution would be making the damage rotation collaterally heal the party instead of making it as mindnumbing as possible
    I've a few ideas for that.

    1. WHM/Diurnal: Already covered with Assize and Earthly star respectably, but there could be a few more too that effect
    2. SCH/Nocturnal: Have the DOTs have an additional effect of healing nearby players per tick for the same amount, as well as the Broil/Malefic casts.
    (0)

  7. #317
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Most of the "no DPS" healers I've encountered wouldn't even use Afflatus Misery for...whatever reason.

    But yeah, I think the only way you could actually get some people to DPS would be make more skills that cause damage and heal at the same time.
    (0)

  8. #318
    Player
    Join Date
    Sep 2020
    Posts
    138
    Quote Originally Posted by FoxCh40s View Post
    Watch this explode, but I'm curious; why is there so much disdain for healers doing damage, or having more than 2 buttons to press for damage in any situation presented?

    If Dps had 2 buttons to press since level 8 you guys would go nuts over this and demand changes. So why are people (generally ones who are ignorant of the role) so resistant to this suggestion when it is brought up in any way?

    Do you guys enjoy having bad healers que for the quick play and actually make the dungeon harder and take longer? Are you generally unconcerned with the real exodus of very long term healers vacating the role?

    Why does Square Enix continue to ignore this issue, post zero statements about it, and ignore it harder than when Machinists were crying out how awful their class felt to play? Why is healers doing the same any different, but looked upon with such disgust?

    Alright guys, tear it to shreds like you usually do; I'm legit taking notes.
    It's probably because a lot of players migrated from WoW and you don't really need to do that in WoW that much.
    (1)

  9. #319
    Player
    Violet_Galaxy's Avatar
    Join Date
    Aug 2018
    Location
    Mist
    Posts
    485
    Character
    Mimi Peach
    World
    Balmung
    Main Class
    Sage Lv 100
    Quote Originally Posted by FF16Necromancer View Post
    It's probably because a lot of players migrated from WoW and you don't really need to do that in WoW that much.
    Well this isn't WoW and DPS is practically required in the job quest line. There really is no excuse for a healer not even attempting to DPS.
    (1)

  10. #320
    Player
    Luna-M's Avatar
    Join Date
    Aug 2018
    Posts
    358
    Character
    Lele Apex
    World
    Cerberus
    Main Class
    Warrior Lv 53
    I'm bit 50-50 on this subject.

    While I personally DPS as much I can on healer regardless of content (i don't do savage though). And encourage people do it too.

    But

    I don't think every healer should be -forced- into it (especially if they not comfortable with it or unsure) unless we talk about said savage and endgame content. In normal-casual content such as Roulette's, it a nice bonus but hardly a deal breaker for the other 3 people to kill the boss.

    Again, should be encouraged but never forced or being harassed for not doing it except in certain scenarios.
    (1)
    ----------------------------------------------------------
    Iosefka's Nexus <LAZY> - Zodiark server, Light DC
    https://www.lazyfc.com

Page 32 of 33 FirstFirst ... 22 30 31 32 33 LastLast