thats kind of my point. if as some people in the thread suggested, they stripped healers rotations to 2 buttons because of these players, the better solution would be making the damage rotation collaterally heal the party instead of making it as mindnumbing as possibleHealers that tunevision into dps should not be an argument to inform game and job design in any case.
"Oh, some healers forgo their role, we should remove their buttons so they are forced to push the other buttons we actually want them to push."
Keep following this train of thought and healer classes will essentially become auto healing fonts with /follow on tank.
Healer players that don't heal is an issue solved by the player community, not by the design devellopers.
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