Quote Originally Posted by ItMe View Post
If you were to remove provoke & shirk I don't imagine that trying to tank swap by spamming shield lob / unmend / tomahawk / lightning shot while the other tank literally does nothing would actually make swapping be more "engaging."

As for the larger question of emnity management being more engaging, that sounds nice in a vaccume, but...
especially since the MT and the OT can have such vastly different iLVLs (especially in Unreal) blunt emnity tools are needed.
I'm not even gonna touch on the headache that would be trying to level your tank with a dungeon (your party is probably gonna have at least 1 level synched DPS), but asking tanks in pugs to keep their emnity close enough to tank swap at a moment's notice is asking too much if one tank isn't as geared as the other.
Heck, even in my static that would be a big ask because it means my friends who are trying out tanking... wouldn't be able to tank with me.
They would need to have close to BiS Savage sets to properly co-tank with me or their emnity control would be too poor.

If you need to be near fully geared up to tank... that's just bad design.
Blunt emnity tools are fine.
Precisely why enmity management is about as good as it can get right now.
Provoke and Shirk are necessary for tank swaps, and recovering from a death, and pretty much nothing else.
Tank Swaps are a decent enmity mechanic, it forces cooperation between tanks, forces both tanks to be involved in actually tanking the boss.

The only way I can think of spicing up enmity management that wouldn't mean returning to the old aggro tug-o-war with DPS that required DPS to have enmity dumps, would be something like certain bosses having certain enmity debuff skills. Like "get hit by this and your enmity gets slashed by 20%", forcing you to work in Unmend/Tomahawk/Shield-Lob/Lightning-Shot a few times. Or a slow aggro drain that would similarly force your to keep track of your aggro and work in your pull skill as needed.
Maybe they could even be unavoidable occasionally, just to mix things up from tank swaps and as another use for Provoke.