Quote Originally Posted by Shurrikhan View Post
Also, I still kinda miss some things about 2.0 Warrior. It really felt like you were a dominant force behind your own survival, and that worked its way in rotationally, macrorotationally... all of it... rather than just brief periods of CD-based mitigation. 'I'mma hit you even harder so I can survive.' It was a pretty unique mindset that was pretty refreshing at the time.
Wasn't that more in 2.1 after Inner Beast's healing was nerfed and it appled a 6 sec 20% reduce damage tank buff in exchange? Prior to that Warrior was more "I won't die unless you can one shot me or deal damage faster than I can heal myself," which is why it had problems in BCoB that necessitated the original rework that added a bunch of mitigation effects to WAR's existing abilities.