Quote Originally Posted by Shurrikhan View Post
What do you imagine an engaging version of Enmity (or rather, its interactions) would look like?
If you were to remove provoke & shirk I don't imagine that trying to tank swap by spamming shield lob / unmend / tomahawk / lightning shot while the other tank literally does nothing would actually make swapping be more "engaging."

As for the larger question of emnity management being more engaging, that sounds nice in a vaccume, but...
especially since the MT and the OT can have such vastly different iLVLs (especially in Unreal) blunt emnity tools are needed.
I'm not even gonna touch on the headache that would be trying to level your tank with a dungeon (your party is probably gonna have at least 1 level synched DPS), but asking tanks in pugs to keep their emnity close enough to tank swap at a moment's notice is asking too much if one tank isn't as geared as the other.
Heck, even in my static that would be a big ask because it means my friends who are trying out tanking... wouldn't be able to tank with me.
They would need to have close to BiS Savage sets to properly co-tank with me or their emnity control would be too poor.

If you need to be near fully geared up to tank... that's just bad design.
Blunt emnity tools are fine.