Quote Originally Posted by TheRealQuah View Post
Aggro is a pointless, boring mechanic, and is not the thing SE should be looking at with regards to tanking.
Honestly it's not, they're just afraid to make tanks take any kind of responsibility, and mostly always have been. There's really easy ways to make agro management matter, outside of just balancing it off with doing DPS. These are hate resets followed by tank busters and stuff like that. We only ever got that in Neo Exdeath though, but it was delicious.

They could also get rid of Shirk. Heck, if they really wanted to spice up enmity, they could get rid of provoke too.