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  1. #1
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Curisu View Post
    Did you get kicked out of savage groups and statics because you play DRK?
    NO! Because the tanks are still balanced and you can play any tank you want.
    These 2 just got QoL changes and the WAR should get a bit closer to DRK and PLD dmg.
    Pretty sure WAR damage is higher than DRK ever since 5.2 changes, DRK becoming the lowest damage tank in the game. Now with these changes in 5.3, this is actually a pretty substantial buff as it means WAR's can get a lot more wrath, and by extension use fell cleave more per fight. I dont really have any numbers to back it up but i'd hazard a guess that GNB, PLD and WAR are more of less equal in terms of damage and DRK is far lower than it should be. DRK needs buffs, now more than ever that WAR got some, Because that "Oh well they're mostly balanced" stance is changing slowly, and by the end of the expansion if they dont do anything DRK will be the one that isnt played, much like PLD in HW and...well, and DRK in SB
    (0)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,030
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by VenKitsune View Post
    Pretty sure WAR damage is higher than DRK ever since 5.2 changes, DRK becoming the lowest damage tank in the game. Now with these changes in 5.3, this is actually a pretty substantial buff as it means WAR's can get a lot more wrath, and by extension use fell cleave more per fight. I dont really have any numbers to back it up but i'd hazard a guess that GNB, PLD and WAR are more of less equal in terms of damage and DRK is far lower than it should be. DRK needs buffs, now more than ever that WAR got some, Because that "Oh well they're mostly balanced" stance is changing slowly, and by the end of the expansion if they dont do anything DRK will be the one that isnt played, much like PLD in HW and...well, and DRK in SB
    No it is not a "substancial buff". With these changes you gain 10 more gauge every 90 seconds so over an 8 minute fight you gain 1 extra Fellcleave which amounts to ~7 dps more, an increase so miniscule that you see more varience by getting good or bad crit rng. Those numbers aren't set in stone yet but it certainly doesn't look like a dps increase and if you look at the actual changes why would it? Sure, we may gain some more dps by not having eye drop off during boss transitions anymore where it would've done so before.

    But our general rotation has barely changed, you still refresh Storm's Eye as close to every 30 seconds as possible, IR just gives us 15 seconds more on Eye every 90 sec so you can do exactly 1 Storm's Path combo before you need to refresh Eye.


    Whether or not a warrior does more dps than a drk is fight dependent, has been since 5.0.



    Quote Originally Posted by Quor View Post
    I'll never understand how lazy an AST or SCH has to be to not be able to heal a DRK up from WD. Synastry is on a shorter CD than Bene, and it plus a single ED is more than enough to get 100% of a DRK's life back within 2-4 GCD's, depending on crits. Yes, that's 2-4 GCD's you aren't nuking, deal with it, you're a healer, you heal people. Sometimes as a tank you need to re-position and it means you clip or drop a GCD. You just deal with it because that's your job. Sometimes as a healer you just gotta heal. You just deal with it because it's your job. You don't bitch about it on the forums like a petulant child because the game expects you to do your primary role.

    SCH isn't bad either. A Recitation Excog+Physick+Lustrate combo is perfect, and if Recitation isn't up you either toss out another Lustrate or an additional Physick or two. Yes, 1-3 GCD's and a CD or two, and the loss of a precious 300-450 potency because you can't ED due to having to actually heal with your AF charges. Cry me a river. I lose more potency when a mechanic forces me to maneuver a boss in the middle of my BW or Delirium windows, but I still move the boss. Because that's what a tank does, they put the needs of the group before themselves so as to make it as easy and streamlined as possible for the dps and healers.

    The argument was never that it is unhealable, the argument is that it is way more of a resource investment than healing any of the other tank invulns and that's simply a fact. The comparison with tanks is also a pretty bad one because the game doesn't force you to lose uptime while moving a boss, if you do then you just messed up. The game does however force you to heal LD if you don't want to spend even more time and resources getting the dead tank back up.
    (5)
    Last edited by Absurdity; 08-14-2020 at 06:35 PM.