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  1. #1
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Veis_Alveare View Post
    You don't need to live through your first encounter with a boss or mechanic. It's okay to die, wipe and die again.

    There is literally no down side apart from a few gil in repair bills if you haven't leveled crafters.

    It's perfectly fine.
    The downside is a poor learning environment and/or an extremely lackluster experience for new players.

    New player gets to the boss... He dies because there's no way to know what to do... The group clears the fight anyways... The new player doesn't experience that mechanic again until maybe 3 expansions later...

    So, what did the experience boil down to for the new player? A shitty, cheap 1 hit kill death with no telegraph, that he had no fair chance to avoid, that didn't even serve as a decent teaching mechanism; because he couldn't put the lesson into practice.

    It's just bad design that leads to an extremely mediocre experience for new players. Good riddance.
    (2)

  2. #2
    Player Ammokkx's Avatar
    Join Date
    Jan 2020
    Posts
    339
    Character
    Khenda Chelae
    World
    Exodus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Goji1639 View Post
    New player gets to the boss... He dies because there's no way to know what to do... The group clears the fight anyways...
    If the group keep fighting without the newbie then that means the healer isn't using their ressurection

    And I highly doubt that if the healer isn't using their resurrection they could even make it past the first boss
    (2)

  3. #3
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Ammokkx View Post
    If the group keep fighting without the newbie then that means the healer isn't using their ressurection

    And I highly doubt that if the healer isn't using their resurrection they could even make it past the first boss
    The DPS might get a res, or the healer might not bother. It's not exactly a difficult fight; it just has 1 lame mechanic that serves as an unavoidable blindside death for new players. In my experience healers usually let the new player stay dead; either being lazy or the group is struggling enough where the healer doesn't have the time/mana.

    Doesn't matter, though; it's still a garbage mechanic, as it misses the mark on pretty much every rule established for even decent combat gameplay. The fact that healers can work around it if they feel like it, or you could just look up the mechanic yourself before the fight, doesn't make it good.
    (0)