Level Sync for partying is designed to be an optional, player activated, optimization which enables higher lvl players to help lower lvl players OR broaden the availability of potential party candidates in situations where said availability is lacking.

That entire statement is completely positive. It enhances gameplay for many player demographics.

So why are any of you opposing something that further enables positivity and social stimulation?

Sounds counter productive.

If you don't personally like lvl sync, but know it doesn't harm you or isn't being forced on you, then don't post negative comments about it. That lowers its value when conceptually there wasn't anything "bad" about it.

*Seems like* everything is contested in these forums regardless I it's usefulessness or merit. (Key words are *seems like*)

*huggles* :3